OpenSceneGraph 3.6.5
MeshOptimizers File Reference
#include <set>
#include <vector>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/NodeVisitor>
#include <osgUtil/Optimizer>

Go to the source code of this file.

Classes

class  osgUtil::GeometryCollector
class  osgUtil::IndexMeshVisitor
class  osgUtil::VertexCacheVisitor
class  osgUtil::VertexCacheMissVisitor
class  osgUtil::VertexAccessOrderVisitor
class  osgUtil::SharedArrayOptimizer

Namespaces

namespace  osgUtil
 The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.

Macros

#define OSGUTIL_MESHOPTIMIZERS   1

Functions

void osgUtil::optimizeMesh (osg::Node *node)

Macro Definition Documentation

◆ OSGUTIL_MESHOPTIMIZERS

#define OSGUTIL_MESHOPTIMIZERS   1

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