OpenSceneGraph 3.6.5
Translate2DDragger
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
14
15#ifndef OSGMANIPULATOR_TRANSLATE2DDRAGGER
16#define OSGMANIPULATOR_TRANSLATE2DDRAGGER 1
17
20
21#include <osg/PolygonOffset>
22
23namespace osgManipulator {
24
29{
30 public:
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33
35
37
38
39 virtual bool handle(const PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us);
40
43
45 inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); }
46 inline const osg::Vec4& getColor() const { return _color; }
47
50 inline void setPickColor(const osg::Vec4& color) { _pickColor = color; }
51 inline const osg::Vec4& getPickColor() const { return _pickColor; }
52
53 protected:
54
56
59
63};
64
65
66}
67
68#endif
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
Vec4f Vec4
Definition Vec4:21
The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help devel...
Definition Callback:21
The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive m...
Definition AntiSquish:23
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
Convenience function for setting the material color on a node.
A plane class.
Definition Plane:34
Smart pointer for handling referenced counted objects.
Definition ref_ptr:32
General purpose double triple for use as vertices, vectors and normals.
Definition Vec3d:30
Definition Dragger:84
virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
META_OSGMANIPULATOR_Object(osgManipulator, Translate2DDragger) virtual bool handle(const PointerInfo &pi
Handle pick events on dragger and generate TranslateInLine commands.
osg::Vec4 _color
Definition Translate2DDragger:60
const osgGA::GUIEventAdapter & ea
Definition Translate2DDragger:39
void setColor(const osg::Vec4 &color)
Set/Get color for dragger.
Definition Translate2DDragger:45
osg::Vec3d _startProjectedPoint
Definition Translate2DDragger:58
const osg::Vec4 & getPickColor() const
Definition Translate2DDragger:51
const osgGA::GUIEventAdapter osgGA::GUIActionAdapter & us
Definition Translate2DDragger:39
osg::ref_ptr< PlaneProjector > _projector
Definition Translate2DDragger:57
osg::ref_ptr< osg::PolygonOffset > _polygonOffset
Definition Translate2DDragger:62
void setupDefaultGeometry()
Setup default geometry for dragger.
const osg::Vec4 & getColor() const
Definition Translate2DDragger:46
Translate2DDragger(const osg::Plane &plane)
osg::Vec4 _pickColor
Definition Translate2DDragger:61
void setPickColor(const osg::Vec4 &color)
Set/Get pick color for dragger.
Definition Translate2DDragger:50
#define OSGMANIPULATOR_EXPORT
Definition Export:27

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