15#define OSG_CLAMPCOLOR 1
19#ifndef GL_ARB_color_buffer_float
20#define GL_RGBA_FLOAT_MODE_ARB 0x8820
21#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
22#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
23#define GL_CLAMP_READ_COLOR_ARB 0x891C
24#define GL_FIXED_ONLY_ARB 0x891D
28#define GL_FIXED_ONLY GL_FIXED_ONLY_ARB
29#define GL_CLAMP_VERTEX_COLOR GL_CLAMP_VERTEX_COLOR_ARB
30#define GL_CLAMP_READ_COLOR GL_CLAMP_READ_COLOR_ARB
31#define GL_CLAMP_FRAGMENT_COLOR GL_CLAMP_FRAGMENT_COLOR_ARB
34#if defined(OSG_GL3_AVAILABLE)
35 #define GL_CLAMP_VERTEX_COLOR 0x891A
36 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
48 ClampColor(GLenum vertexMode, GLenum fragmentMode, GLenum readMode);
#define COMPARE_StateAttribute_Parameter(parameter)
COMPARE_StateAttribute_Parameter macro is a helper for implementing the StatateAtribute::compare(....
Definition StateAttribute:69
#define COMPARE_StateAttribute_Types(TYPE, rhs_attribute)
COMPARE_StateAttribute_Types macro is a helper for implementing the StateAtribute::compare(....
Definition StateAttribute:57
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
GLenum getClampFragmentColor() const
Definition ClampColor:78
void setClampReadColor(GLenum mode)
Definition ClampColor:80
virtual int compare(const StateAttribute &sa) const
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Definition ClampColor:60
GLenum getClampVertexColor() const
Definition ClampColor:75
GLenum getClampReadColor() const
Definition ClampColor:81
GLenum _clampReadColor
Definition ClampColor:91
void setClampFragmentColor(GLenum mode)
Definition ClampColor:77
GLenum _clampVertexColor
Definition ClampColor:89
META_StateAttribute(osg, ClampColor, CLAMPCOLOR)
void setClampVertexColor(GLenum mode)
Definition ClampColor:74
virtual void apply(State &state) const
apply the OpenGL state attributes.
ClampColor(GLenum vertexMode, GLenum fragmentMode, GLenum readMode)
GLenum _clampFragmentColor
Definition ClampColor:90
ClampColor(const ClampColor &rhs, const CopyOp ©op=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy.
Definition ClampColor:51
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
@ SHALLOW_COPY
Definition CopyOp:47
Encapsulates the current applied OpenGL modes, attributes and vertex arrays settings,...
Definition State:80
@ CLAMPCOLOR
Definition StateAttribute:165
#define OSG_EXPORT
Definition Export:39