35 bool eval (
const std::string&);
The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually ...
Definition Box:21
LuaEngine(WindowManager *=0)
bool runFile(const std::string &)
LuaEngineData * _data
Definition Lua:40
WindowManager * _wm
Definition Lua:41
bool eval(const std::string &)
Definition ScriptEngine:27
Definition WindowManager:39
#define OSGWIDGET_EXPORT
Definition Export:42