OpenSceneGraph 3.6.5
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Allow the use of Shapes as Drawables, so that they can be rendered with reduced effort. More...
#include <ShapeDrawable>
Public Member Functions | |
ShapeDrawable () | |
ShapeDrawable (Shape *shape, TessellationHints *hints=0) | |
template<class T> | |
ShapeDrawable (const ref_ptr< T > &shape, TessellationHints *hints=0) | |
ShapeDrawable (const ShapeDrawable &pg, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
virtual Object * | cloneType () const |
clone an object of the same type as the node. | |
virtual Object * | clone (const CopyOp ©op) const |
return a clone of a node, with Object* return type. | |
virtual bool | isSameKindAs (const Object *obj) const |
return true if this and obj are of the same kind of object. | |
virtual const char * | libraryName () const |
return the name of the node's library. | |
virtual const char * | className () const |
return the name of the node's class type. | |
virtual void | setShape (Shape *shape) |
Set the Shape of the Drawable . | |
void | setColor (const Vec4 &color) |
Set the color of the shape. | |
const Vec4 & | getColor () const |
Get the color of the shape. | |
void | setTessellationHints (TessellationHints *hints) |
TessellationHints * | getTessellationHints () |
const TessellationHints * | getTessellationHints () const |
void | build () |
method to invoke to rebuild the geometry that renders the shape. | |
Public Member Functions inherited from osg::Geometry | |
Geometry () | |
Geometry (const Geometry &geometry, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_Node (osg, Geometry) | |
virtual Geometry * | asGeometry () |
convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. | |
virtual const Geometry * | asGeometry () const |
convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. | |
bool | empty () const |
void | setVertexArray (Array *array) |
Array * | getVertexArray () |
const Array * | getVertexArray () const |
void | setNormalArray (Array *array) |
void | setNormalArray (Array *array, osg::Array::Binding binding) |
Array * | getNormalArray () |
const Array * | getNormalArray () const |
void | setColorArray (Array *array) |
void | setColorArray (Array *array, osg::Array::Binding binding) |
Array * | getColorArray () |
const Array * | getColorArray () const |
void | setSecondaryColorArray (Array *array) |
void | setSecondaryColorArray (Array *array, osg::Array::Binding binding) |
Array * | getSecondaryColorArray () |
const Array * | getSecondaryColorArray () const |
void | setFogCoordArray (Array *array) |
void | setFogCoordArray (Array *array, osg::Array::Binding binding) |
Array * | getFogCoordArray () |
const Array * | getFogCoordArray () const |
void | setTexCoordArray (unsigned int unit, Array *array) |
void | setTexCoordArray (unsigned int unit, Array *array, osg::Array::Binding binding) |
Array * | getTexCoordArray (unsigned int unit) |
const Array * | getTexCoordArray (unsigned int unit) const |
unsigned int | getNumTexCoordArrays () const |
void | setTexCoordArrayList (const ArrayList &arrrayList) |
ArrayList & | getTexCoordArrayList () |
const ArrayList & | getTexCoordArrayList () const |
void | setVertexAttribArray (unsigned int index, Array *array) |
void | setVertexAttribArray (unsigned int index, Array *array, osg::Array::Binding binding) |
Array * | getVertexAttribArray (unsigned int index) |
const Array * | getVertexAttribArray (unsigned int index) const |
unsigned int | getNumVertexAttribArrays () const |
void | setVertexAttribArrayList (const ArrayList &arrayList) |
ArrayList & | getVertexAttribArrayList () |
const ArrayList & | getVertexAttribArrayList () const |
void | setPrimitiveSetList (const PrimitiveSetList &primitives) |
PrimitiveSetList & | getPrimitiveSetList () |
const PrimitiveSetList & | getPrimitiveSetList () const |
unsigned int | getNumPrimitiveSets () const |
PrimitiveSet * | getPrimitiveSet (unsigned int pos) |
const PrimitiveSet * | getPrimitiveSet (unsigned int pos) const |
bool | addPrimitiveSet (PrimitiveSet *primitiveset) |
Add a primitive set to the geometry. | |
bool | setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset) |
Set a primitive set to the specified position in geometry's primitive set list. | |
bool | insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset) |
Insert a primitive set to the specified position in geometry's primitive set list. | |
bool | removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1) |
Remove primitive set(s) from the specified position in geometry's primitive set list. | |
unsigned int | getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const |
Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet(). | |
void | configureBufferObjects () |
Convenience method that checks all the vertex arrays to make sure that the buffer objects are all assigned appropriate. | |
bool | containsSharedArrays () const |
return true if any arrays are shared. | |
void | duplicateSharedArrays () |
duplicate any shared arrays. | |
virtual void | setUseVertexBufferObjects (bool flag) |
When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering. | |
virtual void | dirtyGLObjects () |
Force a recompile on next draw() of any OpenGL objects associated with this geoset. | |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
Resize any per context GLObject buffers to specified size. | |
virtual void | releaseGLObjects (State *state=0) const |
If State is non-zero, this function releases OpenGL objects for the specified graphics context. | |
bool | getArrayList (ArrayList &arrayList) const |
bool | getDrawElementsList (DrawElementsList &drawElementsList) const |
osg::VertexBufferObject * | getOrCreateVertexBufferObject () |
osg::ElementBufferObject * | getOrCreateElementBufferObject () |
virtual unsigned int | getGLObjectSizeHint () const |
Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. | |
virtual void | compileGLObjects (RenderInfo &renderInfo) const |
Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects. | |
virtual void | drawImplementation (RenderInfo &renderInfo) const |
Draw Geometry directly ignoring an OpenGL display list which could be attached. | |
void | drawVertexArraysImplementation (RenderInfo &renderInfo) const |
Set up the vertex arrays for the purpose of rendering, called by drawImplemtation() prior to it calling drawPrimitivesImplementation(). | |
void | drawPrimitivesImplementation (RenderInfo &renderInfo) const |
dispatch the primitives to OpenGL, called by drawImplemtation() after calling drawVertexArraysImplementation(). | |
virtual bool | supports (const Drawable::AttributeFunctor &) const |
Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&). | |
virtual void | accept (Drawable::AttributeFunctor &af) |
Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. | |
virtual bool | supports (const Drawable::ConstAttributeFunctor &) const |
Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&). | |
virtual void | accept (Drawable::ConstAttributeFunctor &af) const |
Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. | |
virtual bool | supports (const PrimitiveFunctor &) const |
Return true, osg::Geometry does support accept(PrimitiveFunctor&). | |
virtual void | accept (PrimitiveFunctor &pf) const |
Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. | |
virtual bool | supports (const PrimitiveIndexFunctor &) const |
Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&). | |
virtual void | accept (PrimitiveIndexFunctor &pf) const |
Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. | |
bool | containsDeprecatedData () const |
Return true if the deprecated use array indices or BIND_PER_PRIMITIVE binding has been assigned to arrays. | |
bool | checkForDeprecatedData () |
fallback for deprecated functionality. | |
void | fixDeprecatedData () |
fallback for deprecated functionality. | |
void | setNormalBinding (AttributeBinding ab) |
deprecated, use array->set*Binding(..). | |
void | setColorBinding (AttributeBinding ab) |
void | setSecondaryColorBinding (AttributeBinding ab) |
void | setFogCoordBinding (AttributeBinding ab) |
void | setVertexAttribBinding (unsigned int index, AttributeBinding ab) |
AttributeBinding | getNormalBinding () const |
deprecated, use array->get*Binding(..). | |
AttributeBinding | getColorBinding () const |
AttributeBinding | getSecondaryColorBinding () const |
AttributeBinding | getFogCoordBinding () const |
AttributeBinding | getVertexAttribBinding (unsigned int index) const |
void | setVertexAttribNormalize (unsigned int index, GLboolean norm) |
deprecated, use array->set*Normalize(..). | |
GLboolean | getVertexAttribNormalize (unsigned int index) const |
deprecated, use array->get*Normalize(..). | |
Public Member Functions inherited from osg::Drawable | |
Drawable () | |
Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_Node (osg, Drawable) | |
virtual Drawable * | asDrawable () |
Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
virtual const Drawable * | asDrawable () const |
convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. | |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
Get the list of matrices that transform this node from local coordinates to world coordinates. | |
void | setInitialBound (const osg::BoundingBox &bbox) |
Set the initial bounding volume to use when computing the overall bounding volume. | |
const BoundingBox & | getInitialBound () const |
Set the initial bounding volume to use when computing the overall bounding volume. | |
const BoundingSphere & | getBound () const |
const BoundingBox & | getBoundingBox () const |
Get BoundingBox of Drawable. | |
virtual BoundingSphere | computeBound () const |
Compute the bounding sphere around Drawables's geometry. | |
virtual BoundingBox | computeBoundingBox () const |
Compute the bounding box around Drawables's geometry. | |
void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
Set the compute bound callback to override the default computeBound. | |
ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
Get the compute bound callback. | |
const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
Get the const compute bound callback. | |
template<class T> | |
void | setShape (const ref_ptr< T > &shape) |
Shape * | getShape () |
Get the Shape of the Drawable. | |
const Shape * | getShape () const |
Get the const Shape of the const Drawable. | |
void | setSupportsDisplayList (bool flag) |
Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. | |
bool | getSupportsDisplayList () const |
Get whether display lists are supported for this drawable instance. | |
void | setUseDisplayList (bool flag) |
When set to true, force the draw method to use OpenGL Display List for rendering. | |
bool | getUseDisplayList () const |
Return whether OpenGL display lists are being used for rendering. | |
GLuint & | getDisplayList (unsigned int contextID) const |
Return OpenGL display list for specified contextID. | |
bool | getUseVertexBufferObjects () const |
Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver. | |
void | setUseVertexArrayObject (bool flag) |
Set whether to use a local VertexArrayObject for this Drawable. | |
bool | getUseVertexArrayObject () const |
Return whether to use a local VertexArrayObject for this Drawable. | |
void | draw (RenderInfo &renderInfo) const |
Draw OpenGL primitives. | |
void | drawInner (RenderInfo &renderInfo) const |
void | setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb) |
Set the callback to override the default Drawable::createCreateVertexArrayStateImplementation(). | |
CreateVertexArrayStateCallback * | getCreateVertexArrayStateCallback () |
Get the callback that overrides the default Drawable::createCreateVertexArrayStateImplementation(). | |
const CreateVertexArrayStateCallback * | getCreateVertexArrayStateCallback () const |
Get the const callback that overrides the default Drawable::createCreateVertexArrayStateImplementation(). | |
VertexArrayState * | createVertexArrayState (RenderInfo &renderInfo) const |
Create the VertexArrayState object used to track vertex array and vertex array object state. | |
void | setVertexArrayStateList (VertexArrayStateList &vasl) |
VertexArrayStateList & | getVertexArrayStateList () |
const VertexArrayStateList & | getVertexArrayStateList () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
virtual void | setDrawCallback (DrawCallback *dc) |
Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object. | |
DrawCallback * | getDrawCallback () |
Get the non const DrawCallback. | |
const DrawCallback * | getDrawCallback () const |
Get the const DrawCallback. | |
Public Member Functions inherited from osg::Node | |
Node () | |
Construct a node. | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
virtual Node * | asNode () |
Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
virtual const Node * | asNode () const |
convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
virtual Group * | asGroup () |
convert 'this' into a Group pointer if Node is a Group, otherwise return 0. | |
virtual const Group * | asGroup () const |
convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. | |
virtual Transform * | asTransform () |
Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. | |
virtual const Transform * | asTransform () const |
convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. | |
virtual Switch * | asSwitch () |
Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. | |
virtual const Switch * | asSwitch () const |
convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. | |
virtual Geode * | asGeode () |
Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. | |
virtual const Geode * | asGeode () const |
convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. | |
virtual osgTerrain::Terrain * | asTerrain () |
Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. | |
virtual const osgTerrain::Terrain * | asTerrain () const |
convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. | |
virtual void | accept (NodeVisitor &nv) |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. | |
virtual void | ascend (NodeVisitor &nv) |
Traverse upwards : calls parents' accept method with NodeVisitor. | |
virtual void | traverse (NodeVisitor &) |
Traverse downwards : calls children's accept method with NodeVisitor. | |
const ParentList & | getParents () const |
Get the parent list of node. | |
ParentList | getParents () |
Get the a copy of parent list of node. | |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
Get a single const parent of node. | |
unsigned int | getNumParents () const |
Get the number of parents of node. | |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
Get the list of node paths parent paths. | |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
Get the list of matrices that transform this node from local coordinates to world coordinates. | |
void | setUpdateCallback (Callback *nc) |
Set update node callback, called during update traversal. | |
template<class T> | |
void | setUpdateCallback (const ref_ptr< T > &nc) |
Callback * | getUpdateCallback () |
Get update node callback, called during update traversal. | |
const Callback * | getUpdateCallback () const |
Get const update node callback, called during update traversal. | |
void | addUpdateCallback (Callback *nc) |
Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. | |
template<class T> | |
void | addUpdateCallback (const ref_ptr< T > &nc) |
void | removeUpdateCallback (Callback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. | |
template<class T> | |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. | |
void | setEventCallback (Callback *nc) |
Set event node callback, called during event traversal. | |
template<class T> | |
void | setEventCallback (const ref_ptr< T > &nc) |
Callback * | getEventCallback () |
Get event node callback, called during event traversal. | |
const Callback * | getEventCallback () const |
Get const event node callback, called during event traversal. | |
void | addEventCallback (Callback *nc) |
Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. | |
template<class T> | |
void | addEventCallback (const ref_ptr< T > &nc) |
void | removeEventCallback (Callback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. | |
template<class T> | |
void | removeEventCallback (const ref_ptr< T > &nc) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. | |
void | setCullCallback (Callback *nc) |
Set cull node callback, called during cull traversal. | |
template<class T> | |
void | setCullCallback (const ref_ptr< T > &nc) |
Callback * | getCullCallback () |
Get cull node callback, called during cull traversal. | |
const Callback * | getCullCallback () const |
Get const cull node callback, called during cull traversal. | |
void | addCullCallback (Callback *nc) |
Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. | |
template<class T> | |
void | addCullCallback (const ref_ptr< T > &nc) |
void | removeCullCallback (Callback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. | |
template<class T> | |
void | removeCullCallback (const ref_ptr< T > &nc) |
void | setCullingActive (bool active) |
Set the view frustum/small feature culling of this node to be active or inactive. | |
bool | getCullingActive () const |
Get the view frustum/small feature _cullingActive flag for this node. | |
unsigned int | getNumChildrenWithCullingDisabled () const |
Get the number of Children of this node which have culling disabled. | |
bool | isCullingActive () const |
Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. | |
unsigned int | getNumChildrenWithOccluderNodes () const |
Get the number of Children of this node which are or have OccluderNode's. | |
bool | containsOccluderNodes () const |
return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. | |
void | setNodeMask (NodeMask nm) |
Set the node mask. | |
NodeMask | getNodeMask () const |
Get the node Mask. | |
void | setStateSet (osg::StateSet *stateset) |
Set the node's StateSet. | |
template<class T> | |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
osg::StateSet * | getOrCreateStateSet () |
return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. | |
osg::StateSet * | getStateSet () |
Return the node's StateSet. | |
const osg::StateSet * | getStateSet () const |
Return the node's const StateSet. | |
void | setDescriptions (const DescriptionList &descriptions) |
Set the list of string descriptions. | |
DescriptionList & | getDescriptions () |
Get the description list of the node. | |
const DescriptionList & | getDescriptions () const |
Get the const description list of the const node. | |
const std::string & | getDescription (unsigned int i) const |
Get a single const description of the const node. | |
std::string & | getDescription (unsigned int i) |
Get a single description of the node. | |
unsigned int | getNumDescriptions () const |
Get the number of descriptions of the node. | |
void | addDescription (const std::string &desc) |
Add a description string to the node. | |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
Set the initial bounding volume to use when computing the overall bounding volume. | |
const BoundingSphere & | getInitialBound () const |
Set the initial bounding volume to use when computing the overall bounding volume. | |
void | dirtyBound () |
Mark this node's bounding sphere dirty. | |
const BoundingSphere & | getBound () const |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
Set the compute bound callback to override the default computeBound. | |
template<class T> | |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
Get the compute bound callback. | |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
Get the const compute bound callback. | |
Public Member Functions inherited from osg::Object | |
Object () | |
Construct an object. | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
std::string | getCompoundClassName () const |
return the compound class name that combines the library name and class name. | |
virtual NodeVisitor * | asNodeVisitor () |
Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
virtual const NodeVisitor * | asNodeVisitor () const |
convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
virtual StateSet * | asStateSet () |
Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
virtual const StateSet * | asStateSet () const |
convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
virtual StateAttribute * | asStateAttribute () |
Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
virtual const StateAttribute * | asStateAttribute () const |
convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
virtual Uniform * | asUniform () |
Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
virtual const Uniform * | asUniform () const |
convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
virtual Camera * | asCamera () |
Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
virtual const Camera * | asCamera () const |
convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
virtual Callback * | asCallback () |
Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
virtual const Callback * | asCallback () const |
convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
virtual CallbackObject * | asCallbackObject () |
Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
virtual const CallbackObject * | asCallbackObject () const |
convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
virtual UserDataContainer * | asUserDataContainer () |
Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
virtual const UserDataContainer * | asUserDataContainer () const |
convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
virtual ValueObject * | asValueObject () |
Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
virtual const ValueObject * | asValueObject () const |
Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
virtual Image * | asImage () |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
virtual const Image * | asImage () const |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
virtual void | setName (const std::string &name) |
Set the name of object using C++ style string. | |
void | setName (const char *name) |
Set the name of object using a C style string. | |
const std::string & | getName () const |
Get the name of object. | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. | |
DataVariance | getDataVariance () const |
Get the data variance of this object. | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. | |
template<class T> | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
template<class T> | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
Get user data. | |
virtual const Referenced * | getUserData () const |
Get const user data. | |
template<typename T> | |
bool | getUserValue (const std::string &name, T &value) const |
Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
template<typename T> | |
void | setUserValue (const std::string &name, const T &value) |
Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
template<typename T> | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
provide implementation of osg::Object::getUserValue(..) template | |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. |
Protected Member Functions | |
ShapeDrawable & | operator= (const ShapeDrawable &) |
virtual | ~ShapeDrawable () |
Protected Member Functions inherited from osg::Geometry | |
Geometry & | operator= (const Geometry &) |
virtual | ~Geometry () |
void | addVertexBufferObjectIfRequired (osg::Array *array) |
void | addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet) |
virtual VertexArrayState * | createVertexArrayStateImplementation (RenderInfo &renderInfo) const |
Implementation of Create the VertexArrayState object. | |
Protected Member Functions inherited from osg::Drawable | |
Drawable & | operator= (const Drawable &) |
virtual | ~Drawable () |
void | setBound (const BoundingBox &bb) const |
set the bounding box . | |
Protected Member Functions inherited from osg::Node | |
virtual | ~Node () |
Node destructor. | |
void | addParent (osg::Group *parent) |
void | removeParent (osg::Group *parent) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
Protected Member Functions inherited from osg::Object | |
virtual | ~Object () |
Object destructor. | |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
Public Types inherited from osg::Geometry | |
enum | AttributeBinding { BIND_OFF =0 , BIND_OVERALL =1 , BIND_PER_PRIMITIVE_SET =2 , BIND_PER_VERTEX =4 } |
deprecated, Same values as Array::Binding. More... | |
typedef std::vector< osg::ref_ptr< osg::Array > > | ArrayList |
typedef std::vector< ref_ptr< PrimitiveSet > > | PrimitiveSetList |
typedef std::vector< osg::DrawElements * > | DrawElementsList |
Public Types inherited from osg::Drawable | |
enum | AttributeTypes { VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 , SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 , TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 , TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 , TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7 } |
typedef DrawableUpdateCallback | UpdateCallback |
typedef DrawableEventCallback | EventCallback |
typedef DrawableCullCallback | CullCallback |
typedef unsigned int | AttributeType |
Public Types inherited from osg::Node | |
typedef std::vector< Group * > | ParentList |
A vector of osg::Group pointers which is used to store the parent(s) of node. | |
typedef unsigned int | NodeMask |
This is a set of bits (flags) that represent the Node. | |
typedef std::vector< std::string > | DescriptionList |
A vector of std::string's which are used to describe the object. | |
Public Types inherited from osg::Object | |
enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Static Public Member Functions inherited from osg::Drawable | |
static GLuint | generateDisplayList (unsigned int contextID, unsigned int sizeHint=0) |
Return a OpenGL display list handle a newly generated or reused from display list cache. | |
static void | deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0) |
Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID. | |
static void | setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum) |
Set the minimum number of display lists to retain in the deleted display list cache. | |
static unsigned int | getMinimumNumberOfDisplayListsToRetainInCache () |
Get the minimum number of display lists to retain in the deleted display list cache. | |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. | |
Protected Types inherited from osg::Drawable | |
typedef osg::buffered_value< GLuint > | GLObjectList |
Allow the use of Shapes as Drawables, so that they can be rendered with reduced effort.
The implementation of ShapeDrawable
is not geared to efficiency; it's better to think of it as a convenience to render Shapes easily (perhaps for test or debugging purposes) than as the right way to render basic shapes in some efficiency-critical section of code.
osg::ShapeDrawable::ShapeDrawable | ( | ) |
Referenced by clone(), cloneType(), isSameKindAs(), operator=(), and ShapeDrawable().
osg::ShapeDrawable::ShapeDrawable | ( | Shape * | shape, |
TessellationHints * | hints = 0 ) |
|
inline |
References _tessellationHints, osg::ref_ptr< T >::get(), and setShape().
osg::ShapeDrawable::ShapeDrawable | ( | const ShapeDrawable & | pg, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
References osg::CopyOp::SHALLOW_COPY, and ShapeDrawable().
|
protectedvirtual |
void osg::ShapeDrawable::build | ( | ) |
method to invoke to rebuild the geometry that renders the shape.
|
inlinevirtual |
return the name of the node's class type.
Reimplemented from osg::Node.
return a clone of a node, with Object* return type.
Reimplemented from osg::Node.
References ShapeDrawable().
|
inlinevirtual |
clone an object of the same type as the node.
Reimplemented from osg::Node.
References ShapeDrawable().
|
inline |
Get the color of the shape.
References _color.
|
inline |
References _tessellationHints.
|
inline |
References _tessellationHints.
|
inlinevirtual |
return true if this and obj are of the same kind of object.
Reimplemented from osg::Node.
References NULL, and ShapeDrawable().
|
inlinevirtual |
return the name of the node's library.
Reimplemented from osg::Node.
|
inlineprotected |
References ShapeDrawable().
void osg::ShapeDrawable::setColor | ( | const Vec4 & | color | ) |
Set the color of the shape.
|
virtual |
Set the Shape of the Drawable
.
The shape can be used to speed up collision detection or as a guide for procedural geometry generation.
Reimplemented from osg::Drawable.
Referenced by ShapeDrawable().
void osg::ShapeDrawable::setTessellationHints | ( | TessellationHints * | hints | ) |
|
protected |
Referenced by getColor().
|
protected |
Referenced by getTessellationHints(), getTessellationHints(), and ShapeDrawable().
![]() | Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0. |