15#ifndef OSGANIMATION_MORPH_TRANSFORM_HARDWARE
16#define OSGANIMATION_MORPH_TRANSFORM_HARDWARE 1
26#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7
The osgAnimation library provides general purpose utility classes for animation.
Definition Action:34
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
Smart pointer for handling referenced counted objects.
Definition ref_ptr:32
osg::Shader is an application-level abstraction of an OpenGL glShader.
Definition Shader:89
Definition MorphGeometry:28
osg::ref_ptr< osg::Uniform > _uniformTargetsWeight
Definition MorphTransformHardware:57
MorphTransformHardware(const MorphTransformHardware &rth, const osg::CopyOp ©op)
META_Object(osgAnimation, MorphTransformHardware)
unsigned int _reservedTextureUnit
Definition MorphTransformHardware:61
bool _needInit
Definition MorphTransformHardware:60
virtual void operator()(MorphGeometry &)
osg::Shader * getShader()
Definition MorphTransformHardware:47
osg::ref_ptr< osg::Shader > _shader
Definition MorphTransformHardware:58
unsigned int getReservedTextureUnit() const
Definition MorphTransformHardware:51
bool init(MorphGeometry &)
void setShader(osg::Shader *s)
Definition MorphTransformHardware:45
void setReservedTextureUnit(unsigned int t)
texture unit reserved for morphtarget TBO default is 7
Definition MorphTransformHardware:50
const osg::Shader * getShader() const
Definition MorphTransformHardware:46
MorphTransform()
Definition RigTransform:49
#define OSGANIMATION_EXPORT
Definition Export:40