OpenSceneGraph 3.6.5
osgUtil::SceneView::ComputeStereoMatricesCallback Struct Referenceabstract

Callback for overidding the default method for compute the offset projection and view matrices. More...

#include <SceneView>

Inheritance diagram for osgUtil::SceneView::ComputeStereoMatricesCallback:

Public Member Functions

virtual osg::Matrixd computeLeftEyeProjection (const osg::Matrixd &projection) const =0
virtual osg::Matrixd computeLeftEyeView (const osg::Matrixd &view) const =0
virtual osg::Matrixd computeRightEyeProjection (const osg::Matrixd &projection) const =0
virtual osg::Matrixd computeRightEyeView (const osg::Matrixd &view) const =0
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

Callback for overidding the default method for compute the offset projection and view matrices.

Member Function Documentation

◆ computeLeftEyeProjection()

virtual osg::Matrixd osgUtil::SceneView::ComputeStereoMatricesCallback::computeLeftEyeProjection ( const osg::Matrixd & projection) const
pure virtual

◆ computeLeftEyeView()

virtual osg::Matrixd osgUtil::SceneView::ComputeStereoMatricesCallback::computeLeftEyeView ( const osg::Matrixd & view) const
pure virtual

◆ computeRightEyeProjection()

virtual osg::Matrixd osgUtil::SceneView::ComputeStereoMatricesCallback::computeRightEyeProjection ( const osg::Matrixd & projection) const
pure virtual

◆ computeRightEyeView()

virtual osg::Matrixd osgUtil::SceneView::ComputeStereoMatricesCallback::computeRightEyeView ( const osg::Matrixd & view) const
pure virtual

The documentation for this struct was generated from the following file:

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Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.