OpenSceneGraph 3.6.5
osg::Vec2b Class Reference

General purpose float triple. More...

#include <Vec2b>

Public Types

enum  { num_components = 2 }
 Number of vector components. More...
typedef signed char value_type
 Data type of vector components.

Public Member Functions

 Vec2b ()
 Constructor that sets all components of the vector to zero.
 Vec2b (value_type r, value_type g)
bool operator== (const Vec2b &v) const
bool operator!= (const Vec2b &v) const
bool operator< (const Vec2b &v) const
value_typeptr ()
const value_typeptr () const
void set (value_type x, value_type y)
void set (const Vec2b &rhs)
value_typeoperator[] (int i)
value_type operator[] (int i) const
value_typex ()
value_typey ()
value_type x () const
value_type y () const
value_typer ()
value_typeg ()
value_type r () const
value_type g () const
Vec2b operator* (float rhs) const
 Multiply by scalar.
Vec2boperator*= (float rhs)
 Unary multiply by scalar.
Vec2b operator/ (float rhs) const
 Divide by scalar.
Vec2boperator/= (float rhs)
 Unary divide by scalar.
Vec2b operator+ (const Vec2b &rhs) const
 Binary vector add.
Vec2boperator+= (const Vec2b &rhs)
 Unary vector add.
Vec2b operator- (const Vec2b &rhs) const
 Binary vector subtract.
Vec2boperator-= (const Vec2b &rhs)
 Unary vector subtract.

Public Attributes

value_type _v [2]
 Vec member variable.

Detailed Description

General purpose float triple.

Uses include representation of color coordinates. No support yet added for float * Vec2b - is it necessary? Need to define a non-member non-friend operator* etc. Vec2b * float is okay

Member Typedef Documentation

◆ value_type

typedef signed char osg::Vec2b::value_type

Data type of vector components.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Number of vector components.

Enumerator
num_components 

Constructor & Destructor Documentation

◆ Vec2b() [1/2]

osg::Vec2b::Vec2b ( )
inline

Constructor that sets all components of the vector to zero.

References _v.

Referenced by operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), operator==(), and set().

◆ Vec2b() [2/2]

osg::Vec2b::Vec2b ( value_type r,
value_type g )
inline

References _v, g(), and r().

Member Function Documentation

◆ g() [1/2]

value_type & osg::Vec2b::g ( )
inline

References _v.

Referenced by Vec2b().

◆ g() [2/2]

value_type osg::Vec2b::g ( ) const
inline

References _v.

◆ operator!=()

bool osg::Vec2b::operator!= ( const Vec2b & v) const
inline

References _v, and Vec2b().

◆ operator*()

Vec2b osg::Vec2b::operator* ( float rhs) const
inline

Multiply by scalar.

References Vec2b().

◆ operator*=()

Vec2b & osg::Vec2b::operator*= ( float rhs)
inline

Unary multiply by scalar.

References _v, and Vec2b().

◆ operator+()

Vec2b osg::Vec2b::operator+ ( const Vec2b & rhs) const
inline

Binary vector add.

References _v, and Vec2b().

◆ operator+=()

Vec2b & osg::Vec2b::operator+= ( const Vec2b & rhs)
inline

Unary vector add.

Slightly more efficient because no temporary intermediate object.

References _v, and Vec2b().

◆ operator-()

Vec2b osg::Vec2b::operator- ( const Vec2b & rhs) const
inline

Binary vector subtract.

References _v, and Vec2b().

◆ operator-=()

Vec2b & osg::Vec2b::operator-= ( const Vec2b & rhs)
inline

Unary vector subtract.

References _v, and Vec2b().

◆ operator/()

Vec2b osg::Vec2b::operator/ ( float rhs) const
inline

Divide by scalar.

References Vec2b().

◆ operator/=()

Vec2b & osg::Vec2b::operator/= ( float rhs)
inline

Unary divide by scalar.

References Vec2b().

◆ operator<()

bool osg::Vec2b::operator< ( const Vec2b & v) const
inline

References _v, and Vec2b().

◆ operator==()

bool osg::Vec2b::operator== ( const Vec2b & v) const
inline

References _v, and Vec2b().

◆ operator[]() [1/2]

value_type & osg::Vec2b::operator[] ( int i)
inline

References _v.

◆ operator[]() [2/2]

value_type osg::Vec2b::operator[] ( int i) const
inline

References _v.

◆ ptr() [1/2]

value_type * osg::Vec2b::ptr ( )
inline

References _v.

◆ ptr() [2/2]

const value_type * osg::Vec2b::ptr ( ) const
inline

References _v.

◆ r() [1/2]

value_type & osg::Vec2b::r ( )
inline

References _v.

Referenced by Vec2b().

◆ r() [2/2]

value_type osg::Vec2b::r ( ) const
inline

References _v.

◆ set() [1/2]

void osg::Vec2b::set ( const Vec2b & rhs)
inline

References _v, and Vec2b().

◆ set() [2/2]

void osg::Vec2b::set ( value_type x,
value_type y )
inline

References _v, x(), and y().

◆ x() [1/2]

value_type & osg::Vec2b::x ( )
inline

References _v.

Referenced by set().

◆ x() [2/2]

value_type osg::Vec2b::x ( ) const
inline

References _v.

◆ y() [1/2]

value_type & osg::Vec2b::y ( )
inline

References _v.

Referenced by set().

◆ y() [2/2]

value_type osg::Vec2b::y ( ) const
inline

References _v.

Member Data Documentation

◆ _v


The documentation for this class was generated from the following file:

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Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.