|
class | AlResource |
| Base class for classes that require an OpenAL context. More...
|
class | BlendMode |
| Blending modes for drawing. More...
|
class | CircleShape |
| Specialized shape representing a circle. More...
|
class | Clipboard |
| Give access to the system clipboard. More...
|
class | Clock |
| Utility class that measures the elapsed time. More...
|
class | Color |
| Utility class for manipulating RGBA colors. More...
|
class | Context |
| Class holding a valid drawing context. More...
|
class | ContextSettings |
| Structure defining the settings of the OpenGL context attached to a window. More...
|
class | ConvexShape |
| Specialized shape representing a convex polygon. More...
|
class | Cursor |
| Cursor defines the appearance of a system cursor. More...
|
class | Drawable |
| Abstract base class for objects that can be drawn to a render target. More...
|
class | Event |
| Defines a system event and its parameters. More...
|
class | FileInputStream |
| Implementation of input stream based on a file. More...
|
class | Font |
| Class for loading and manipulating character fonts. More...
|
class | Ftp |
| A FTP client. More...
|
class | GlResource |
| Base class for classes that require an OpenGL context. More...
|
class | Glyph |
| Structure describing a glyph. More...
|
class | Http |
| A HTTP client. More...
|
class | Image |
| Class for loading, manipulating and saving images. More...
|
class | InputSoundFile |
| Provide read access to sound files. More...
|
class | InputStream |
| Abstract class for custom file input streams. More...
|
class | IpAddress |
| Encapsulate an IPv4 network address. More...
|
class | Joystick |
| Give access to the real-time state of the joysticks. More...
|
class | Keyboard |
| Give access to the real-time state of the keyboard. More...
|
class | Listener |
| The audio listener is the point in the scene from where all the sounds are heard. More...
|
class | Lock |
| Automatic wrapper for locking and unlocking mutexes. More...
|
class | MemoryInputStream |
| Implementation of input stream based on a memory chunk. More...
|
class | Mouse |
| Give access to the real-time state of the mouse. More...
|
class | Music |
| Streamed music played from an audio file. More...
|
class | Mutex |
| Blocks concurrent access to shared resources from multiple threads. More...
|
class | NonCopyable |
| Utility class that makes any derived class non-copyable. More...
|
class | OutputSoundFile |
| Provide write access to sound files. More...
|
class | Packet |
| Utility class to build blocks of data to transfer over the network. More...
|
class | Rect |
| Utility class for manipulating 2D axis aligned rectangles. More...
|
class | RectangleShape |
| Specialized shape representing a rectangle. More...
|
class | RenderStates |
| Define the states used for drawing to a RenderTarget. More...
|
class | RenderTarget |
| Base class for all render targets (window, texture, ...) More...
|
class | RenderTexture |
| Target for off-screen 2D rendering into a texture. More...
|
class | RenderWindow |
| Window that can serve as a target for 2D drawing. More...
|
class | Sensor |
| Give access to the real-time state of the sensors. More...
|
class | Shader |
| Shader class (vertex, geometry and fragment) More...
|
class | Shape |
| Base class for textured shapes with outline. More...
|
class | Socket |
| Base class for all the socket types. More...
|
class | SocketSelector |
| Multiplexer that allows to read from multiple sockets. More...
|
class | Sound |
| Regular sound that can be played in the audio environment. More...
|
class | SoundBuffer |
| Storage for audio samples defining a sound. More...
|
class | SoundBufferRecorder |
| Specialized SoundRecorder which stores the captured audio data into a sound buffer. More...
|
class | SoundFileFactory |
| Manages and instantiates sound file readers and writers. More...
|
class | SoundFileReader |
| Abstract base class for sound file decoding. More...
|
class | SoundFileWriter |
| Abstract base class for sound file encoding. More...
|
class | SoundRecorder |
| Abstract base class for capturing sound data. More...
|
class | SoundSource |
| Base class defining a sound's properties. More...
|
class | SoundStream |
| Abstract base class for streamed audio sources. More...
|
class | Sprite |
| Drawable representation of a texture, with its own transformations, color, etc. More...
|
class | String |
| Utility string class that automatically handles conversions between types and encodings. More...
|
class | TcpListener |
| Socket that listens to new TCP connections. More...
|
class | TcpSocket |
| Specialized socket using the TCP protocol. More...
|
class | Text |
| Graphical text that can be drawn to a render target. More...
|
class | Texture |
| Image living on the graphics card that can be used for drawing. More...
|
class | Thread |
| Utility class to manipulate threads. More...
|
class | ThreadLocal |
| Defines variables with thread-local storage. More...
|
class | ThreadLocalPtr |
| Pointer to a thread-local variable. More...
|
class | Time |
| Represents a time value. More...
|
class | Touch |
| Give access to the real-time state of the touches. More...
|
class | Transform |
| Define a 3x3 transform matrix. More...
|
class | Transformable |
| Decomposed transform defined by a position, a rotation and a scale. More...
|
class | UdpSocket |
| Specialized socket using the UDP protocol. More...
|
class | Utf |
| Utility class providing generic functions for UTF conversions. More...
|
class | Utf< 16 > |
| Specialization of the Utf template for UTF-16.
|
class | Utf< 32 > |
| Specialization of the Utf template for UTF-32.
|
class | Utf< 8 > |
| Specialization of the Utf template for UTF-8.
|
class | Vector2 |
| Utility template class for manipulating 2-dimensional vectors. More...
|
class | Vector3 |
| Utility template class for manipulating 3-dimensional vectors. More...
|
class | Vertex |
| Define a point with color and texture coordinates. More...
|
class | VertexArray |
| Define a set of one or more 2D primitives. More...
|
class | VertexBuffer |
| Vertex buffer storage for one or more 2D primitives. More...
|
class | VideoMode |
| VideoMode defines a video mode (width, height, bpp) More...
|
class | View |
| 2D camera that defines what region is shown on screen More...
|
class | Vulkan |
| Vulkan helper functions. More...
|
class | Window |
| Window that serves as a target for OpenGL rendering. More...
|
class | WindowBase |
| Window that serves as a base for other windows. More...
|
|
bool | operator== (const IpAddress &left, const IpAddress &right) |
| Overload of == operator to compare two IP addresses.
|
bool | operator!= (const IpAddress &left, const IpAddress &right) |
| Overload of != operator to compare two IP addresses.
|
bool | operator< (const IpAddress &left, const IpAddress &right) |
| Overload of < operator to compare two IP addresses.
|
bool | operator> (const IpAddress &left, const IpAddress &right) |
| Overload of > operator to compare two IP addresses.
|
bool | operator<= (const IpAddress &left, const IpAddress &right) |
| Overload of <= operator to compare two IP addresses.
|
bool | operator>= (const IpAddress &left, const IpAddress &right) |
| Overload of >= operator to compare two IP addresses.
|
std::istream & | operator>> (std::istream &stream, IpAddress &address) |
| Overload of >> operator to extract an IP address from an input stream.
|
std::ostream & | operator<< (std::ostream &stream, const IpAddress &address) |
| Overload of << operator to print an IP address to an output stream.
|
std::ostream & | err () |
| Standard stream used by SFML to output warnings and errors.
|
ANativeActivity * | getNativeActivity () |
| Return a pointer to the Android native activity.
|
void | sleep (Time duration) |
| Make the current thread sleep for a given duration.
|
bool | operator== (const BlendMode &left, const BlendMode &right) |
| Overload of the == operator.
|
bool | operator!= (const BlendMode &left, const BlendMode &right) |
| Overload of the != operator.
|
bool | operator== (const Color &left, const Color &right) |
| Overload of the == operator.
|
bool | operator!= (const Color &left, const Color &right) |
| Overload of the != operator.
|
Color | operator+ (const Color &left, const Color &right) |
| Overload of the binary + operator.
|
Color | operator- (const Color &left, const Color &right) |
| Overload of the binary - operator.
|
Color | operator* (const Color &left, const Color &right) |
| Overload of the binary * operator.
|
Color & | operator+= (Color &left, const Color &right) |
| Overload of the binary += operator.
|
Color & | operator-= (Color &left, const Color &right) |
| Overload of the binary -= operator.
|
Color & | operator*= (Color &left, const Color &right) |
| Overload of the binary *= operator.
|
template<typename T> |
bool | operator== (const Rect< T > &left, const Rect< T > &right) |
| Overload of binary operator ==.
|
template<typename T> |
bool | operator!= (const Rect< T > &left, const Rect< T > &right) |
| Overload of binary operator !=.
|
Transform | operator* (const Transform &left, const Transform &right) |
| Overload of binary operator * to combine two transforms.
|
Transform & | operator*= (Transform &left, const Transform &right) |
| Overload of binary operator *= to combine two transforms.
|
Vector2f | operator* (const Transform &left, const Vector2f &right) |
| Overload of binary operator * to transform a point.
|
bool | operator== (const Transform &left, const Transform &right) |
| Overload of binary operator == to compare two transforms.
|
bool | operator!= (const Transform &left, const Transform &right) |
| Overload of binary operator != to compare two transforms.
|
bool | operator== (const String &left, const String &right) |
| Overload of == operator to compare two UTF-32 strings.
|
bool | operator!= (const String &left, const String &right) |
| Overload of != operator to compare two UTF-32 strings.
|
bool | operator< (const String &left, const String &right) |
| Overload of < operator to compare two UTF-32 strings.
|
bool | operator> (const String &left, const String &right) |
| Overload of > operator to compare two UTF-32 strings.
|
bool | operator<= (const String &left, const String &right) |
| Overload of <= operator to compare two UTF-32 strings.
|
bool | operator>= (const String &left, const String &right) |
| Overload of >= operator to compare two UTF-32 strings.
|
String | operator+ (const String &left, const String &right) |
| Overload of binary + operator to concatenate two strings.
|
Time | seconds (float amount) |
| Construct a time value from a number of seconds.
|
Time | milliseconds (Int32 amount) |
| Construct a time value from a number of milliseconds.
|
Time | microseconds (Int64 amount) |
| Construct a time value from a number of microseconds.
|
bool | operator== (Time left, Time right) |
| Overload of == operator to compare two time values.
|
bool | operator!= (Time left, Time right) |
| Overload of != operator to compare two time values.
|
bool | operator< (Time left, Time right) |
| Overload of < operator to compare two time values.
|
bool | operator> (Time left, Time right) |
| Overload of > operator to compare two time values.
|
bool | operator<= (Time left, Time right) |
| Overload of <= operator to compare two time values.
|
bool | operator>= (Time left, Time right) |
| Overload of >= operator to compare two time values.
|
Time | operator- (Time right) |
| Overload of unary - operator to negate a time value.
|
Time | operator+ (Time left, Time right) |
| Overload of binary + operator to add two time values.
|
Time & | operator+= (Time &left, Time right) |
| Overload of binary += operator to add/assign two time values.
|
Time | operator- (Time left, Time right) |
| Overload of binary - operator to subtract two time values.
|
Time & | operator-= (Time &left, Time right) |
| Overload of binary -= operator to subtract/assign two time values.
|
Time | operator* (Time left, float right) |
| Overload of binary * operator to scale a time value.
|
Time | operator* (Time left, Int64 right) |
| Overload of binary * operator to scale a time value.
|
Time | operator* (float left, Time right) |
| Overload of binary * operator to scale a time value.
|
Time | operator* (Int64 left, Time right) |
| Overload of binary * operator to scale a time value.
|
Time & | operator*= (Time &left, float right) |
| Overload of binary *= operator to scale/assign a time value.
|
Time & | operator*= (Time &left, Int64 right) |
| Overload of binary *= operator to scale/assign a time value.
|
Time | operator/ (Time left, float right) |
| Overload of binary / operator to scale a time value.
|
Time | operator/ (Time left, Int64 right) |
| Overload of binary / operator to scale a time value.
|
Time & | operator/= (Time &left, float right) |
| Overload of binary /= operator to scale/assign a time value.
|
Time & | operator/= (Time &left, Int64 right) |
| Overload of binary /= operator to scale/assign a time value.
|
float | operator/ (Time left, Time right) |
| Overload of binary / operator to compute the ratio of two time values.
|
Time | operator% (Time left, Time right) |
| Overload of binary % operator to compute remainder of a time value.
|
Time & | operator%= (Time &left, Time right) |
| Overload of binary %= operator to compute/assign remainder of a time value.
|
template<typename T> |
Vector2< T > | operator- (const Vector2< T > &right) |
| Overload of unary operator -.
|
template<typename T> |
Vector2< T > & | operator+= (Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator +=.
|
template<typename T> |
Vector2< T > & | operator-= (Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator -=.
|
template<typename T> |
Vector2< T > | operator+ (const Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator +.
|
template<typename T> |
Vector2< T > | operator- (const Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator -.
|
template<typename T> |
Vector2< T > | operator* (const Vector2< T > &left, T right) |
| Overload of binary operator *.
|
template<typename T> |
Vector2< T > | operator* (T left, const Vector2< T > &right) |
| Overload of binary operator *.
|
template<typename T> |
Vector2< T > & | operator*= (Vector2< T > &left, T right) |
| Overload of binary operator *=.
|
template<typename T> |
Vector2< T > | operator/ (const Vector2< T > &left, T right) |
| Overload of binary operator /.
|
template<typename T> |
Vector2< T > & | operator/= (Vector2< T > &left, T right) |
| Overload of binary operator /=.
|
template<typename T> |
bool | operator== (const Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator ==.
|
template<typename T> |
bool | operator!= (const Vector2< T > &left, const Vector2< T > &right) |
| Overload of binary operator !=.
|
template<typename T> |
Vector3< T > | operator- (const Vector3< T > &left) |
| Overload of unary operator -.
|
template<typename T> |
Vector3< T > & | operator+= (Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator +=.
|
template<typename T> |
Vector3< T > & | operator-= (Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator -=.
|
template<typename T> |
Vector3< T > | operator+ (const Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator +.
|
template<typename T> |
Vector3< T > | operator- (const Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator -.
|
template<typename T> |
Vector3< T > | operator* (const Vector3< T > &left, T right) |
| Overload of binary operator *.
|
template<typename T> |
Vector3< T > | operator* (T left, const Vector3< T > &right) |
| Overload of binary operator *.
|
template<typename T> |
Vector3< T > & | operator*= (Vector3< T > &left, T right) |
| Overload of binary operator *=.
|
template<typename T> |
Vector3< T > | operator/ (const Vector3< T > &left, T right) |
| Overload of binary operator /.
|
template<typename T> |
Vector3< T > & | operator/= (Vector3< T > &left, T right) |
| Overload of binary operator /=.
|
template<typename T> |
bool | operator== (const Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator ==.
|
template<typename T> |
bool | operator!= (const Vector3< T > &left, const Vector3< T > &right) |
| Overload of binary operator !=.
|
bool | operator== (const VideoMode &left, const VideoMode &right) |
| Overload of == operator to compare two video modes.
|
bool | operator!= (const VideoMode &left, const VideoMode &right) |
| Overload of != operator to compare two video modes.
|
bool | operator< (const VideoMode &left, const VideoMode &right) |
| Overload of < operator to compare video modes.
|
bool | operator> (const VideoMode &left, const VideoMode &right) |
| Overload of > operator to compare video modes.
|
bool | operator<= (const VideoMode &left, const VideoMode &right) |
| Overload of <= operator to compare video modes.
|
bool | operator>= (const VideoMode &left, const VideoMode &right) |
| Overload of >= operator to compare video modes.
|