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include
SFML
System.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_SYSTEM_HPP
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#define SFML_SYSTEM_HPP
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// Headers
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#include <
SFML/Config.hpp
>
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#include <
SFML/System/Clock.hpp
>
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#include <
SFML/System/Err.hpp
>
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#include <
SFML/System/FileInputStream.hpp
>
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#include <
SFML/System/InputStream.hpp
>
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#include <
SFML/System/Lock.hpp
>
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#include <
SFML/System/MemoryInputStream.hpp
>
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#include <
SFML/System/Mutex.hpp
>
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#include <
SFML/System/NonCopyable.hpp
>
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#include <
SFML/System/Sleep.hpp
>
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#include <
SFML/System/String.hpp
>
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#include <
SFML/System/Thread.hpp
>
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#include <
SFML/System/ThreadLocal.hpp
>
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#include <
SFML/System/ThreadLocalPtr.hpp
>
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#include <
SFML/System/Time.hpp
>
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#include <
SFML/System/Utf.hpp
>
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#include <
SFML/System/Vector2.hpp
>
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#include <
SFML/System/Vector3.hpp
>
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#endif
// SFML_SYSTEM_HPP
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Clock.hpp
Config.hpp
Err.hpp
FileInputStream.hpp
InputStream.hpp
Lock.hpp
MemoryInputStream.hpp
Mutex.hpp
NonCopyable.hpp
Sleep.hpp
String.hpp
ThreadLocalPtr.hpp
ThreadLocal.hpp
Thread.hpp
Time.hpp
Utf.hpp
Vector2.hpp
Vector3.hpp