27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFString.h>
59 SbBool copyconnections);
73 static void nameFieldModified(
void * userdata,
SoSensor * sensor);
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
static void initClass(void)
Definition SoBase.cpp:338
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
SoFieldContainer(void)
Definition SoFieldContainer.cpp:123
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
static SbBool getSearchOK()
Definition SoFile.cpp:456
virtual SbBool readNamedFile(SoInput *in)
Definition SoFile.cpp:210
SoFile(void)
Definition SoFile.cpp:96
static void setSearchOK(SbBool dosearch)
Definition SoFile.cpp:447
SoSFString name
Definition SoFile.h:43
const SbString & getFullName(void) const
Definition SoFile.cpp:135
SoGroup * copyChildren(void) const
Definition SoFile.cpp:329
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoGroup class is a node which managed other node instances.
Definition SoGroup.h:31
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
SoNode(void)
Definition SoNode.cpp:350
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1283
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFString class is a container for an SbString.
Definition SoSFString.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43