
ADD_ELXCOMPONENT( BSplineTransformWithDiffusion OFF
 elxBSplineTransformWithDiffusion.h
 elxBSplineTransformWithDiffusion.hxx
 elxBSplineTransformWithDiffusion.cxx
 itkDeformationFieldRegulizer.h
 itkDeformationFieldRegulizer.hxx
 itkDeformationVectorFieldTransform.h
 itkDeformationVectorFieldTransform.txx
 itkVectorMeanDiffusionImageFilter.h
 itkVectorMeanDiffusionImageFilter.hxx)

