CustomItem {

	name = Map;
	
	model1 = gfx/primitive/map.primitive;
	
	texture1 = textures/game/map.png;
	
	bbMins = -3 -3 -1;
	
	bbMaxs = 3 3 1;
	
	customCarriable = 1;

};

Trigger {

	active = 1;

	type = TRIGGER_TYPE_LOCATION;
	
	action = TRIGGER_ACTION_FUNCTION_POINTER;
	name = SpiderBobStart;
	targetName = SpiderBobStart;

};

Mission {

	bsp = data/bsp/bossBattle3.bsp;
	
	music = music/The Siege.xm;
	
	supplyCrateList = WEP_UZI|WEP_SHOTGUN|WEP_PLASMA_PISTOL;
	
	fogColor = 0.25 0.0 0.0;
	fogMin = 0;
	fogMax = 2500;
	fogDensity = 0.25;
	
	enemyLevel = 5;
	
	bossDefFile = data/gameDefs/spiderBlobCommander;
	
	skySphere = textures/game/dawn.jpg;
	
	startCutscene = data/cutscenes/scripts/bossBattle3Start;
	
	exitToMission = AUTO;
};

@END@
