There are nine types of [page:BufferAttribute] available in three.js. These correspond to the JavaScript [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#Syntax Typed Arrays].
		THREE.Float64BufferAttribute
		THREE.Float32BufferAttribute
		THREE.Uint32BufferAttribute
		THREE.Int32BufferAttribute
		THREE.Uint16BufferAttribute
		THREE.Int16BufferAttribute
		THREE.Uint8ClampedBufferAttribute
		THREE.Uint8BufferAttribute
		THREE.Int8BufferAttribute
		
		All of the above are called in the same way.
			array -- this can be a typed or untyped (normal) array or an integer length.
			An array value will be converted to the Type specified.
			If a length is given a new TypedArray will created, initialized with all elements set to zero.
			itemSize -- the number of values of the array that should be associated with a particular vertex.
			normalized -- (optional) indicates how the underlying data in the buffer maps to the values in the GLSL code.