CLHEP 2.4.7.1
C++ Class Library for High Energy Physics
CLHEP::RandGeneral Class Reference

#include <CLHEP/Random/RandGeneral.h>

Inheritance diagram for CLHEP::RandGeneral:
CLHEP::HepRandom

Public Member Functions

 RandGeneral (const double *aProbFunc, int theProbSize, int IntType=0)
 RandGeneral (HepRandomEngine &anEngine, const double *aProbFunc, int theProbSize, int IntType=0)
 RandGeneral (HepRandomEngine *anEngine, const double *aProbFunc, int theProbSize, int IntType=0)
virtual ~RandGeneral ()
double shoot ()
void shootArray (const int size, double *vect)
double shoot (HepRandomEngine *anEngine)
void shootArray (HepRandomEngine *anEngine, const int size, double *vect)
double fire ()
void fireArray (const int size, double *vect)
double operator() ()
std::ostream & put (std::ostream &os) const
std::istream & get (std::istream &is)
std::string name () const
HepRandomEngineengine ()
Public Member Functions inherited from CLHEP::HepRandom
 HepRandom ()
 HepRandom (long seed)
 HepRandom (HepRandomEngine &algorithm)
 HepRandom (HepRandomEngine *algorithm)
virtual ~HepRandom ()
double flat ()
void flatArray (const int size, double *vect)
double flat (HepRandomEngine *theNewEngine)
void flatArray (HepRandomEngine *theNewEngine, const int size, double *vect)

Static Public Member Functions

static std::string distributionName ()
Static Public Member Functions inherited from CLHEP::HepRandom
static void setTheSeed (long seed, int lxr=3)
static long getTheSeed ()
static void setTheSeeds (const long *seeds, int aux=-1)
static const long * getTheSeeds ()
static void getTheTableSeeds (long *seeds, int index)
static HepRandomgetTheGenerator ()
static void setTheEngine (HepRandomEngine *theNewEngine)
static HepRandomEnginegetTheEngine ()
static void saveEngineStatus (const char filename[]="Config.conf")
static void restoreEngineStatus (const char filename[]="Config.conf")
static std::ostream & saveFullState (std::ostream &os)
static std::istream & restoreFullState (std::istream &is)
static std::ostream & saveDistState (std::ostream &os)
static std::istream & restoreDistState (std::istream &is)
static std::ostream & saveStaticRandomStates (std::ostream &os)
static std::istream & restoreStaticRandomStates (std::istream &is)
static void showEngineStatus ()
static int createInstance ()
static std::string distributionName ()

Additional Inherited Members

Static Protected Attributes inherited from CLHEP::HepRandom
static const long seedTable [215][2]

Detailed Description

Author

Definition at line 40 of file RandGeneral.h.

Constructor & Destructor Documentation

◆ RandGeneral() [1/3]

CLHEP::RandGeneral::RandGeneral ( const double * aProbFunc,
int theProbSize,
int IntType = 0 )

◆ RandGeneral() [2/3]

CLHEP::RandGeneral::RandGeneral ( HepRandomEngine & anEngine,
const double * aProbFunc,
int theProbSize,
int IntType = 0 )

◆ RandGeneral() [3/3]

CLHEP::RandGeneral::RandGeneral ( HepRandomEngine * anEngine,
const double * aProbFunc,
int theProbSize,
int IntType = 0 )

◆ ~RandGeneral()

virtual CLHEP::RandGeneral::~RandGeneral ( )
virtual

Member Function Documentation

◆ distributionName()

std::string CLHEP::RandGeneral::distributionName ( )
inlinestatic

Definition at line 126 of file RandGeneral.h.

◆ engine()

HepRandomEngine & CLHEP::RandGeneral::engine ( )
virtual

Reimplemented from CLHEP::HepRandom.

◆ fire()

double CLHEP::RandGeneral::fire ( )
inline

Definition at line 19 of file RandGeneral.icc.

Referenced by operator()(), and shoot().

◆ fireArray()

void CLHEP::RandGeneral::fireArray ( const int size,
double * vect )

Referenced by shootArray().

◆ get()

std::istream & CLHEP::RandGeneral::get ( std::istream & is)
virtual

Reimplemented from CLHEP::HepRandom.

◆ name()

std::string CLHEP::RandGeneral::name ( ) const
virtual

Reimplemented from CLHEP::HepRandom.

◆ operator()()

double CLHEP::RandGeneral::operator() ( )
inlinevirtual

Reimplemented from CLHEP::HepRandom.

Definition at line 30 of file RandGeneral.icc.

References fire().

◆ put()

std::ostream & CLHEP::RandGeneral::put ( std::ostream & os) const
virtual

Reimplemented from CLHEP::HepRandom.

◆ shoot() [1/2]

double CLHEP::RandGeneral::shoot ( )
inline

Definition at line 25 of file RandGeneral.icc.

References fire().

◆ shoot() [2/2]

double CLHEP::RandGeneral::shoot ( HepRandomEngine * anEngine)
inline

Definition at line 35 of file RandGeneral.icc.

References CLHEP::HepRandomEngine::flat().

◆ shootArray() [1/2]

void CLHEP::RandGeneral::shootArray ( const int size,
double * vect )
inline

Definition at line 41 of file RandGeneral.icc.

References fireArray().

◆ shootArray() [2/2]

void CLHEP::RandGeneral::shootArray ( HepRandomEngine * anEngine,
const int size,
double * vect )

The documentation for this class was generated from the following files: