1#ifndef COIN_SOSEPARATOR_H
2#define COIN_SOSEPARATOR_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/nodes/SoGroup.h>
40 static void initClass(
void);
81 void commonConstructor(
void);
82 SbBool cullTestNoPush(
SoState * state);
84 static int numrendercaches;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:30
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition SoGroup.cpp:513
virtual void doAction(SoAction *action)
Definition SoGroup.cpp:462
virtual void audioRender(SoAudioRenderAction *action)
Definition SoGroup.cpp:620
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoGroup.cpp:591
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoGroup.cpp:278
virtual void search(SoSearchAction *action)
Definition SoGroup.cpp:648
SoGroup(void)
Definition SoGroup.cpp:219
virtual void handleEvent(SoHandleEventAction *action)
Definition SoGroup.cpp:613
virtual void callback(SoCallbackAction *action)
Definition SoGroup.cpp:584
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoGroup.cpp:476
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoGroup.cpp:771
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:36
virtual void notify(SoNotList *l)
Definition SoNode.cpp:423
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition SoNode.cpp:939
virtual SbBool affectsState(void) const
Definition SoNode.cpp:783
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition SoNode.cpp:927
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition SoNode.cpp:915
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1087
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:40
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:32
SoSFEnum boundingBoxCaching
Definition SoSeparator.h:49
static int getNumRenderCaches(void)
Definition SoSeparator.cpp:854
virtual SbBool cullTest(SoState *state)
Definition SoSeparator.cpp:919
CacheEnabled
Definition SoSeparator.h:44
@ ON
Definition SoSeparator.h:45
@ OFF
Definition SoSeparator.h:45
@ AUTO
Definition SoSeparator.h:45
SoSFEnum renderCaching
Definition SoSeparator.h:48
SoSFEnum renderCulling
Definition SoSeparator.h:50
SoSFEnum pickCulling
Definition SoSeparator.h:51
SoSeparator(void)
Definition SoSeparator.cpp:354
static void setNumRenderCaches(const int howmany)
Definition SoSeparator.cpp:842
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35