Interface TextureData.Flusher

Enclosing class:
TextureData

public static interface TextureData.Flusher
Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Flushes any native resources associated with this TextureData.
  • Method Details

    • flush

      void flush()
      Flushes any native resources associated with this TextureData.