Interface GLES2

All Superinterfaces:
GL, GL2ES2, GLBase
All Known Subinterfaces:
GLES3
All Known Implementing Classes:
DebugGLES2, DebugGLES3, TraceGLES2, TraceGLES3

public interface GLES2 extends GL2ES2

This interface contains all OpenGL ES 2.0 methods, as well as most of it's extensions defined at the time of this specification.

  • Field Details

    • GL_PROGRAM_BINARY_ANGLE

      static final int GL_PROGRAM_BINARY_ANGLE
      GL_ANGLE_program_binary - CType: int
      See Also:
    • GL_RASTER_MULTISAMPLE_EXT

      static final int GL_RASTER_MULTISAMPLE_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT

      static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_TRIANGLE_STRIP_ADJACENCY_EXT

      static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT

      static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_READ_FRAMEBUFFER_NV

      static final int GL_READ_FRAMEBUFFER_NV
      GL_NV_framebuffer_blit - CType: int
      See Also:
    • GL_LINE_STRIP_ADJACENCY_EXT

      static final int GL_LINE_STRIP_ADJACENCY_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_FIRST_VERTEX_CONVENTION_OES

      static final int GL_FIRST_VERTEX_CONVENTION_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES

      static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_QUERY_WAIT

      static final int GL_QUERY_WAIT
      GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: GL_QUERY_WAIT_NV - CType: int
      See Also:
    • GL_FILL_RECTANGLE_NV

      static final int GL_FILL_RECTANGLE_NV
      GL_NV_fill_rectangle - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT

      static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COVERAGE_AUTOMATIC_NV

      static final int GL_COVERAGE_AUTOMATIC_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_TEXTURE_EXTERNAL_OES

      static final int GL_TEXTURE_EXTERNAL_OES
      GL_OES_EGL_image_external - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_VERTICES_OUT_EXT

      static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
      GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES

      static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_SRC_ALPHA_SATURATE_EXT

      static final int GL_SRC_ALPHA_SATURATE_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_MAX_PATCH_VERTICES_EXT

      static final int GL_MAX_PATCH_VERTICES_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_STENCIL_INDEX8_OES

      static final int GL_STENCIL_INDEX8_OES
      GL_OES_stencil8, GL_OES_texture_stencil8 - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT2_QCOM

      static final int GL_STENCIL_BUFFER_BIT2_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_VIRTUAL_PAGE_SIZE_Y_EXT

      static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT7_QCOM

      static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
      GL_QCOM_tiled_rendering - CType: long
      See Also:
    • GL_Z400_BINARY_AMD

      static final int GL_Z400_BINARY_AMD
      GL_AMD_program_binary_Z400 - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT7_QCOM

      static final int GL_COLOR_BUFFER_BIT7_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_SRC1_COLOR_EXT

      static final int GL_SRC1_COLOR_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_ISOLINES_OES

      static final int GL_ISOLINES_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_INT_IMAGE_CUBE_MAP_ARRAY_OES

      static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_SHARED_EDGE_NV

      static final int GL_SHARED_EDGE_NV
      GL_NV_path_rendering_shared_edge - CType: int
      See Also:
    • GL_RENDERBUFFER_SAMPLES_NV

      static final int GL_RENDERBUFFER_SAMPLES_NV
      GL_NV_framebuffer_multisample - CType: int
      See Also:
    • GL_SLUMINANCE8_NV

      static final int GL_SLUMINANCE8_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES

      static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT0_QCOM

      static final int GL_COLOR_BUFFER_BIT0_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_HSL_SATURATION

      static final int GL_HSL_SATURATION
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_HSL_SATURATION_KHR, GL_HSL_SATURATION_NV - CType: int
      See Also:
    • GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT

      static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
      GL_EXT_YUV_target - CType: int
      See Also:
    • GL_LINES_ADJACENCY_EXT

      static final int GL_LINES_ADJACENCY_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES

      static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_SHADER_BINARY_VIV

      static final int GL_SHADER_BINARY_VIV
      GL_VIV_shader_binary - CType: int
      See Also:
    • GL_MAX_TESS_PATCH_COMPONENTS_OES

      static final int GL_MAX_TESS_PATCH_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES

      static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES

      static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_SIZE_EXT

      static final int GL_TEXTURE_BUFFER_SIZE_EXT
      GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_IMAGE_CUBE_MAP_ARRAY_OES

      static final int GL_IMAGE_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_COVERAGE_MODULATION_TABLE_NV

      static final int GL_COVERAGE_MODULATION_TABLE_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_REFERENCED_BY_GEOMETRY_SHADER_OES

      static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_SAMPLER_CUBE_MAP_ARRAY_OES

      static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_CONSERVATIVE_RASTERIZATION_NV

      static final int GL_CONSERVATIVE_RASTERIZATION_NV
      GL_NV_conservative_raster - CType: int
      See Also:
    • GL_TEXTURE_MAX_LEVEL_APPLE

      static final int GL_TEXTURE_MAX_LEVEL_APPLE
      GL_APPLE_texture_max_level - CType: int
      See Also:
    • GL_FILL_NV

      static final int GL_FILL_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_DRAW_FRAMEBUFFER_NV

      static final int GL_DRAW_FRAMEBUFFER_NV
      GL_NV_framebuffer_blit - CType: int
      See Also:
    • GL_INT_SAMPLER_BUFFER_OES

      static final int GL_INT_SAMPLER_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_8x5_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_4x4x4_OES

      static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_FLOAT_MAT2x4_NV

      static final int GL_FLOAT_MAT2x4_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_TEXTURE_VIEW_MIN_LAYER

      static final int GL_TEXTURE_VIEW_MIN_LAYER
      GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view
      Alias for: GL_TEXTURE_VIEW_MIN_LAYER_OES, GL_TEXTURE_VIEW_MIN_LAYER_EXT - CType: int
      See Also:
    • GL_ETC1_SRGB8_NV

      static final int GL_ETC1_SRGB8_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COLORBURN

      static final int GL_COLORBURN
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_COLORBURN_NV, GL_COLORBURN_KHR - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_4x4_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_MAX_TESS_GEN_LEVEL_OES

      static final int GL_MAX_TESS_GEN_LEVEL_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES

      static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
      GL_OES_EGL_image_external - CType: int
      See Also:
    • GL_FLOAT_MAT3x2_NV

      static final int GL_FLOAT_MAT3x2_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_QUERY_BY_REGION_NO_WAIT

      static final int GL_QUERY_BY_REGION_NO_WAIT
      GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: GL_QUERY_BY_REGION_NO_WAIT_NV - CType: int
      See Also:
    • GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES

      static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV

      static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
      GL_NV_conservative_raster - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT

      static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_SR8_EXT

      static final int GL_SR8_EXT
      GL_EXT_texture_sRGB_R8 - CType: int
      See Also:
    • GL_TESS_CONTROL_OUTPUT_VERTICES_EXT

      static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_PATCH_COMPONENTS_EXT

      static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT

      static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT0_QCOM

      static final int GL_DEPTH_BUFFER_BIT0_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_STENCIL_EXT

      static final int GL_STENCIL_EXT
      GL_EXT_discard_framebuffer - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT4_QCOM

      static final int GL_DEPTH_BUFFER_BIT4_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG

      static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
      GL_IMG_texture_compression_pvrtc - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE

      static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
      GL_ANGLE_texture_compression_dxt3 - CType: int
      See Also:
    • GL_REFERENCED_BY_GEOMETRY_SHADER_EXT

      static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_S3TC_DXT1_NV

      static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_TESS_CONTROL_SHADER_BIT_EXT

      static final int GL_TESS_CONTROL_SHADER_BIT_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT

      static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT4_QCOM

      static final int GL_STENCIL_BUFFER_BIT4_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_TEXTURE_BINDING_BUFFER_EXT

      static final int GL_TEXTURE_BINDING_BUFFER_EXT
      GL_EXT_texture_buffer, GL_EXT_texture_buffer_object - CType: int
      See Also:
    • GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV

      static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
      GL_NV_viewport_array - CType: int
      See Also:
    • GL_MAX_TESS_GEN_LEVEL_EXT

      static final int GL_MAX_TESS_GEN_LEVEL_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_3DC_XY_AMD

      static final int GL_3DC_XY_AMD
      GL_AMD_compressed_3DC_texture - CType: int
      See Also:
    • GL_SOFTLIGHT

      static final int GL_SOFTLIGHT
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_SOFTLIGHT_KHR, GL_SOFTLIGHT_NV - CType: int
      See Also:
    • GL_UNDEFINED_VERTEX_OES

      static final int GL_UNDEFINED_VERTEX_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE

      static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
      GL_ANGLE_translated_shader_source - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR

      static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
      GL_OVR_multiview - CType: int
      See Also:
    • GL_VERTEX_ARRAY

      static final int GL_VERTEX_ARRAY
      GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_ES_1_0, GL_EXT_vertex_array, GL_KHR_debug
      Alias for: GL_VERTEX_ARRAY_EXT, GL_VERTEX_ARRAY_KHR - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT

      static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_LAYER_PROVOKING_VERTEX_OES

      static final int GL_LAYER_PROVOKING_VERTEX_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_IS_PER_PATCH_OES

      static final int GL_IS_PER_PATCH_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES

      static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_12x10_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_DECODE_EXT

      static final int GL_DECODE_EXT
      GL_EXT_texture_sRGB_decode - CType: int
      See Also:
    • GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV

      static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_TESS_GEN_MODE_OES

      static final int GL_TESS_GEN_MODE_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT0_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET

      static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
      GL_OES_texture_3D, GL_EXT_framebuffer_object
      Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT - CType: int
      See Also:
    • GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES

      static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_GPU_OPTIMIZED_QCOM

      static final int GL_GPU_OPTIMIZED_QCOM
      GL_QCOM_binning_control - CType: int
      See Also:
    • GL_READ_FRAMEBUFFER_ANGLE

      static final int GL_READ_FRAMEBUFFER_ANGLE
      GL_ANGLE_framebuffer_blit - CType: int
      See Also:
    • GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT

      static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_POLYGON_MODE_NV

      static final int GL_POLYGON_MODE_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_FRAGMENT_COVERAGE_TO_COLOR_NV

      static final int GL_FRAGMENT_COVERAGE_TO_COLOR_NV
      GL_NV_fragment_coverage_to_color - CType: int
      See Also:
    • GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT

      static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_RASTER_SAMPLES_EXT

      static final int GL_RASTER_SAMPLES_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT7_QCOM

      static final int GL_DEPTH_BUFFER_BIT7_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAP_PERSISTENT_BIT_EXT

      static final int GL_MAP_PERSISTENT_BIT_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG

      static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE

      static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
      GL_ANGLE_texture_compression_dxt5 - CType: int
      See Also:
    • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_NUM_SPARSE_LEVELS_EXT

      static final int GL_NUM_SPARSE_LEVELS_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_READ_FRAMEBUFFER_BINDING_ANGLE

      static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
      GL_ANGLE_framebuffer_blit - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_POLYGON_OFFSET_LINE_NV

      static final int GL_POLYGON_OFFSET_LINE_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_HARDLIGHT

      static final int GL_HARDLIGHT
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_HARDLIGHT_NV, GL_HARDLIGHT_KHR - CType: int
      See Also:
    • GL_TEXTURE_VIEW_MIN_LEVEL

      static final int GL_TEXTURE_VIEW_MIN_LEVEL
      GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view
      Alias for: GL_TEXTURE_VIEW_MIN_LEVEL_OES, GL_TEXTURE_VIEW_MIN_LEVEL_EXT - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES

      static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT

      static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
      GL_EXT_shader_pixel_local_storage - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_4x3x3_OES

      static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_SRG8_EXT

      static final int GL_SRG8_EXT
      GL_EXT_texture_sRGB_RG8 - CType: int
      See Also:
    • GL_POINT_NV

      static final int GL_POINT_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_TESS_GEN_VERTEX_ORDER_OES

      static final int GL_TESS_GEN_VERTEX_ORDER_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_FORMAT_QCOM

      static final int GL_TEXTURE_FORMAT_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_MIN_SAMPLE_SHADING_VALUE_OES

      static final int GL_MIN_SAMPLE_SHADING_VALUE_OES
      GL_OES_sample_shading - CType: int
      See Also:
    • GL_DYNAMIC_STORAGE_BIT_EXT

      static final int GL_DYNAMIC_STORAGE_BIT_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT3_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT

      static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_SRGB8_NV

      static final int GL_SRGB8_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_5x4x4_OES

      static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_MALI_PROGRAM_BINARY_ARM

      static final int GL_MALI_PROGRAM_BINARY_ARM
      GL_ARM_mali_program_binary - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_10x6_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_MULTIVIEW_BUFFERS_EXT

      static final int GL_MAX_MULTIVIEW_BUFFERS_EXT
      GL_EXT_multiview_draw_buffers - CType: int
      See Also:
    • GL_VERTEX_ATTRIB_ARRAY_DIVISOR

      static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
      GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_EXT_instanced_arrays, GL_ARB_instanced_arrays, GL_ANGLE_instanced_arrays
      Alias for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_BIT_EXT

      static final int GL_GEOMETRY_SHADER_BIT_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_TYPE_QCOM

      static final int GL_TEXTURE_TYPE_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT5_QCOM

      static final int GL_DEPTH_BUFFER_BIT5_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_TRIANGLES_ADJACENCY_EXT

      static final int GL_TRIANGLES_ADJACENCY_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_12x12_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_IS_PER_PATCH_EXT

      static final int GL_IS_PER_PATCH_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_LINE_STRIP_ADJACENCY_OES

      static final int GL_LINE_STRIP_ADJACENCY_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_SAMPLE_SHADING_OES

      static final int GL_SAMPLE_SHADING_OES
      GL_OES_sample_shading - CType: int
      See Also:
    • GL_NUM_VIRTUAL_PAGE_SIZES_EXT

      static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_MAX_FRAMEBUFFER_LAYERS_EXT

      static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_SGX_BINARY_IMG

      static final int GL_SGX_BINARY_IMG
      GL_IMG_shader_binary - CType: int
      See Also:
    • GL_SAMPLER_BUFFER_OES

      static final int GL_SAMPLER_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_6x6_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_TESS_EVALUATION_SHADER_EXT

      static final int GL_TESS_EVALUATION_SHADER_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_5x5x4_OES

      static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT2_QCOM

      static final int GL_COLOR_BUFFER_BIT2_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_LIGHTEN

      static final int GL_LIGHTEN
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_LIGHTEN_KHR, GL_LIGHTEN_NV - CType: int
      See Also:
    • GL_FRACTIONAL_EVEN_EXT

      static final int GL_FRACTIONAL_EVEN_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT4_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES

      static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD

      static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
      GL_AMD_compressed_ATC_texture - CType: int
      See Also:
    • GL_FLOAT_MAT4x2_NV

      static final int GL_FLOAT_MAT4x2_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_UNDEFINED_VERTEX_EXT

      static final int GL_UNDEFINED_VERTEX_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT

      static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_DEPTH_EXT

      static final int GL_DEPTH_EXT
      GL_EXT_discard_framebuffer - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_OFFSET_EXT

      static final int GL_TEXTURE_BUFFER_OFFSET_EXT
      GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_TESS_CONTROL_SHADER_EXT

      static final int GL_TESS_CONTROL_SHADER_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_PRIMITIVES_GENERATED_EXT

      static final int GL_PRIMITIVES_GENERATED_EXT
      GL_EXT_transform_feedback, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_HEIGHT_QCOM

      static final int GL_TEXTURE_HEIGHT_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV

      static final int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_VIEWPORT_BOUNDS_RANGE_NV

      static final int GL_VIEWPORT_BOUNDS_RANGE_NV
      GL_NV_viewport_array - CType: int
      See Also:
    • GL_PRIMITIVE_BOUNDING_BOX_OES

      static final int GL_PRIMITIVE_BOUNDING_BOX_OES
      GL_OES_primitive_bounding_box - CType: int
      See Also:
    • GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES

      static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_FLOAT_MAT2x3_NV

      static final int GL_FLOAT_MAT2x3_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_FIRST_VERTEX_CONVENTION_EXT

      static final int GL_FIRST_VERTEX_CONVENTION_EXT
      GL_EXT_provoking_vertex, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_STENCIL_SAMPLES_NV

      static final int GL_STENCIL_SAMPLES_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT

      static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES

      static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT

      static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
      GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_4x4x3_OES

      static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_ALPHA_TEST_QCOM

      static final int GL_ALPHA_TEST_QCOM
      GL_QCOM_alpha_test - CType: int
      See Also:
    • GL_ETC1_RGB8_OES

      static final int GL_ETC1_RGB8_OES
      GL_OES_compressed_ETC1_RGB8_texture - CType: int
      See Also:
    • GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG

      static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
      GL_IMG_read_format - CType: int
      See Also:
    • GL_PATCH_VERTICES_OES

      static final int GL_PATCH_VERTICES_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES

      static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MULTIPLY

      static final int GL_MULTIPLY
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_MULTIPLY_NV, GL_MULTIPLY_KHR - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT0_QCOM

      static final int GL_STENCIL_BUFFER_BIT0_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_5x4_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT

      static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_TEXTURE_SRGB_DECODE_EXT

      static final int GL_TEXTURE_SRGB_DECODE_EXT
      GL_EXT_texture_sRGB_decode - CType: int
      See Also:
    • GL_PERFMON_GLOBAL_MODE_QCOM

      static final int GL_PERFMON_GLOBAL_MODE_QCOM
      GL_QCOM_perfmon_global_mode - CType: int
      See Also:
    • GL_TEXTURE_INTERNAL_FORMAT_QCOM

      static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV

      static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
      GL_NV_framebuffer_multisample - CType: int
      See Also:
    • GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT

      static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_BUFFER_OES

      static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_R11F_G11F_B10F_APPLE

      static final int GL_R11F_G11F_B10F_APPLE
      GL_APPLE_texture_packed_float - CType: int
      See Also:
    • GL_SLUMINANCE_NV

      static final int GL_SLUMINANCE_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_RGBA16_SNORM_EXT

      static final int GL_RGBA16_SNORM_EXT
      GL_EXT_render_snorm - CType: int
      See Also:
    • GL_READ_BUFFER_NV

      static final int GL_READ_BUFFER_NV
      GL_NV_read_buffer - CType: int
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES

      static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_VIEW_NUM_LEVELS

      static final int GL_TEXTURE_VIEW_NUM_LEVELS
      GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view
      Alias for: GL_TEXTURE_VIEW_NUM_LEVELS_EXT, GL_TEXTURE_VIEW_NUM_LEVELS_OES - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT5_QCOM

      static final int GL_COLOR_BUFFER_BIT5_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_SAMPLER_CUBE_MAP_ARRAY_EXT

      static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_OFFSET_OES

      static final int GL_TEXTURE_BUFFER_OFFSET_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT

      static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
      GL_EXT_multisampled_render_to_texture - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV

      static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_8x8_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_RGB9_E5_APPLE

      static final int GL_RGB9_E5_APPLE
      GL_APPLE_texture_packed_float - CType: int
      See Also:
    • GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV

      static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_SGX_PROGRAM_BINARY_IMG

      static final int GL_SGX_PROGRAM_BINARY_IMG
      GL_IMG_program_binary - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_3x3x3_OES

      static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT

      static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE

      static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
      GL_APPLE_texture_packed_float - CType: int
      See Also:
    • GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV

      static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT1_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_COVERAGE_ALL_FRAGMENTS_NV

      static final int GL_COVERAGE_ALL_FRAGMENTS_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV

      static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
      GL_NV_conservative_raster - CType: int
      See Also:
    • GL_SAMPLER_CUBE_SHADOW_NV

      static final int GL_SAMPLER_CUBE_SHADOW_NV
      GL_NV_shadow_samplers_cube - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT

      static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_LAST_VERTEX_CONVENTION_EXT

      static final int GL_LAST_VERTEX_CONVENTION_EXT
      GL_EXT_provoking_vertex, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH

      static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
      GL_VERSION_4_5, GL_KHR_context_flush_control
      Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_ANGLE

      static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE
      GL_ANGLE_texture_usage - CType: int
      See Also:
    • GL_TEXTURE_CUBE_MAP_ARRAY_OES

      static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR

      static final int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
      GL_KHR_no_error - CType: int
      See Also:
    • GL_IMAGE_BUFFER_EXT

      static final int GL_IMAGE_BUFFER_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV

      static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
      GL_NV_instanced_arrays - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT

      static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_6x6x6_OES

      static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_CLIP_DISTANCE6_APPLE

      static final int GL_CLIP_DISTANCE6_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG

      static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
      GL_IMG_texture_compression_pvrtc2 - CType: int
      See Also:
    • GL_TESS_CONTROL_SHADER_BIT_OES

      static final int GL_TESS_CONTROL_SHADER_BIT_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_DIFFERENCE

      static final int GL_DIFFERENCE
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_DIFFERENCE_NV, GL_DIFFERENCE_KHR - CType: int
      See Also:
    • GL_QUERY_NO_WAIT

      static final int GL_QUERY_NO_WAIT
      GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: GL_QUERY_NO_WAIT_NV - CType: int
      See Also:
    • GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT

      static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES

      static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
      GL_OES_texture_storage_multisample_2d_array - CType: int
      See Also:
    • GL_CLIP_DISTANCE0_APPLE

      static final int GL_CLIP_DISTANCE0_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_CLIP_DISTANCE7_APPLE

      static final int GL_CLIP_DISTANCE7_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_CLIP_DISTANCE1_APPLE

      static final int GL_CLIP_DISTANCE1_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_DRAW_BUFFER_EXT

      static final int GL_DRAW_BUFFER_EXT
      GL_EXT_multiview_draw_buffers - CType: int
      See Also:
    • GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES

      static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_PROGRAMMABLE_SAMPLE_LOCATION_NV

      static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_UNSIGNED_INT_IMAGE_BUFFER_EXT

      static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_CLIP_DISTANCE5_APPLE

      static final int GL_CLIP_DISTANCE5_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_CONTEXT_LOST

      static final int GL_CONTEXT_LOST
      GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness
      Alias for: GL_CONTEXT_LOST_KHR - CType: int
      See Also:
    • GL_CLIP_DISTANCE2_APPLE

      static final int GL_CLIP_DISTANCE2_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_R16_EXT

      static final int GL_R16_EXT
      GL_EXT_texture_norm16 - CType: int
      See Also:
    • GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT

      static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_TESS_EVALUATION_SHADER_BIT_EXT

      static final int GL_TESS_EVALUATION_SHADER_BIT_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_PACK_REVERSE_ROW_ORDER_ANGLE

      static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE
      GL_ANGLE_pack_reverse_row_order - CType: int
      See Also:
    • GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE

      static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
      GL_ANGLE_instanced_arrays - CType: int
      See Also:
    • GL_CLIP_DISTANCE3_APPLE

      static final int GL_CLIP_DISTANCE3_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT6_QCOM

      static final int GL_STENCIL_BUFFER_BIT6_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_OVERLAY

      static final int GL_OVERLAY
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_OVERLAY_KHR, GL_OVERLAY_NV - CType: int
      See Also:
    • GL_TEXTURE_OBJECT_VALID_QCOM

      static final int GL_TEXTURE_OBJECT_VALID_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT

      static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV

      static final int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES

      static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_CLIP_DISTANCE4_APPLE

      static final int GL_CLIP_DISTANCE4_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT

      static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
      GL_EXT_shader_pixel_local_storage - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT2_QCOM

      static final int GL_DEPTH_BUFFER_BIT2_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT

      static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COVERAGE_BUFFER_BIT_NV

      static final int GL_COVERAGE_BUFFER_BIT_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_DARKEN

      static final int GL_DARKEN
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_DARKEN_KHR, GL_DARKEN_NV - CType: int
      See Also:
    • GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT

      static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
      GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COPY_WRITE_BUFFER_NV

      static final int GL_COPY_WRITE_BUFFER_NV
      GL_NV_copy_buffer - CType: int
      See Also:
    • GL_VIRTUAL_PAGE_SIZE_X_EXT

      static final int GL_VIRTUAL_PAGE_SIZE_X_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_8x6_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_TEXTURE_CUBE_MAP_ARRAY_EXT

      static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES

      static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_DRAW_FRAMEBUFFER_BINDING_NV

      static final int GL_DRAW_FRAMEBUFFER_BINDING_NV
      GL_NV_framebuffer_blit - CType: int
      See Also:
    • GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG

      static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
      GL_IMG_texture_compression_pvrtc - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT

      static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT3_QCOM

      static final int GL_STENCIL_BUFFER_BIT3_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT

      static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES

      static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_INVOCATIONS_EXT

      static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT

      static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV

      static final int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_UNSIGNED_INT_IMAGE_BUFFER_OES

      static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT6_QCOM

      static final int GL_COLOR_BUFFER_BIT6_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT

      static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_STATE_RESTORE

      static final int GL_STATE_RESTORE
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_QUERY_BY_REGION_WAIT

      static final int GL_QUERY_BY_REGION_WAIT
      GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: GL_QUERY_BY_REGION_WAIT_NV - CType: int
      See Also:
    • GL_VERTEX_ARRAY_BINDING_OES

      static final int GL_VERTEX_ARRAY_BINDING_OES
      GL_OES_vertex_array_object - CType: int
      See Also:
    • GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT

      static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES

      static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_TESS_GEN_VERTEX_ORDER_EXT

      static final int GL_TESS_GEN_VERTEX_ORDER_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_FRACTIONAL_EVEN_OES

      static final int GL_FRACTIONAL_EVEN_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_SAMPLE_ALPHA_TO_ONE_EXT

      static final int GL_SAMPLE_ALPHA_TO_ONE_EXT
      GL_EXT_multisample, GL_EXT_multisampled_compatibility - CType: int
      See Also:
    • GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV

      static final int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_PATCH_VERTICES_EXT

      static final int GL_PATCH_VERTICES_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT3_QCOM

      static final int GL_DEPTH_BUFFER_BIT3_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_HSL_LUMINOSITY

      static final int GL_HSL_LUMINOSITY
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_HSL_LUMINOSITY_KHR, GL_HSL_LUMINOSITY_NV - CType: int
      See Also:
    • GL_FETCH_PER_SAMPLE_ARM

      static final int GL_FETCH_PER_SAMPLE_ARM
      GL_ARM_shader_framebuffer_fetch - CType: int
      See Also:
    • GL_HALF_FLOAT_OES

      static final int GL_HALF_FLOAT_OES
      GL_OES_texture_half_float - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT1_QCOM

      static final int GL_DEPTH_BUFFER_BIT1_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_ATC_RGBA_EXPLICIT_ALPHA_AMD

      static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
      GL_AMD_compressed_ATC_texture - CType: int
      See Also:
    • GL_DRAW_FRAMEBUFFER_BINDING_ANGLE

      static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
      GL_ANGLE_framebuffer_blit - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT6_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_SKIP_DECODE_EXT

      static final int GL_SKIP_DECODE_EXT
      GL_EXT_texture_sRGB_decode - CType: int
      See Also:
    • GL_SAMPLER_EXTERNAL_OES

      static final int GL_SAMPLER_EXTERNAL_OES
      GL_OES_EGL_image_external - CType: int
      See Also:
    • GL_TEXTURE_VIEW_NUM_LAYERS

      static final int GL_TEXTURE_VIEW_NUM_LAYERS
      GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view
      Alias for: GL_TEXTURE_VIEW_NUM_LAYERS_EXT, GL_TEXTURE_VIEW_NUM_LAYERS_OES - CType: int
      See Also:
    • GL_BUFFER_IMMUTABLE_STORAGE_EXT

      static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_RGBA8_SNORM

      static final int GL_RGBA8_SNORM
      GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 - CType: int
      See Also:
    • GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES

      static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_INT_IMAGE_BUFFER_EXT

      static final int GL_INT_IMAGE_BUFFER_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM

      static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
      GL_ARM_shader_framebuffer_fetch - CType: int
      See Also:
    • GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT

      static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT

      static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG

      static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
      GL_IMG_multisampled_render_to_texture - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_BIT_OES

      static final int GL_GEOMETRY_SHADER_BIT_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG

      static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_TESS_CONTROL_SHADER_OES

      static final int GL_TESS_CONTROL_SHADER_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_TRIANGLES_ADJACENCY_OES

      static final int GL_TRIANGLES_ADJACENCY_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_PRIMITIVE_BOUNDING_BOX_EXT

      static final int GL_PRIMITIVE_BOUNDING_BOX_EXT
      GL_EXT_primitive_bounding_box - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_BINDING_EXT

      static final int GL_TEXTURE_BUFFER_BINDING_EXT
      GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES

      static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COLOR_ATTACHMENT_EXT

      static final int GL_COLOR_ATTACHMENT_EXT
      GL_EXT_multiview_draw_buffers - CType: int
      See Also:
    • GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES

      static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT

      static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_SAMPLER_BUFFER_EXT

      static final int GL_SAMPLER_BUFFER_EXT
      GL_EXT_gpu_shader4, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_FLOAT_MAT4x3_NV

      static final int GL_FLOAT_MAT4x3_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_TESS_GEN_POINT_MODE_OES

      static final int GL_TESS_GEN_POINT_MODE_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_2D_ARRAY

      static final int GL_TEXTURE_2D_ARRAY
      GL_ES_VERSION_3_0, GL_EXT_sparse_texture, GL_VERSION_3_0, GL_EXT_texture_array
      Alias for: GL_TEXTURE_2D_ARRAY_EXT - CType: int
      See Also:
    • GL_TESS_EVALUATION_SHADER_OES

      static final int GL_TESS_EVALUATION_SHADER_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES

      static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
      GL_OES_texture_storage_multisample_2d_array - CType: int
      See Also:
    • GL_3DC_X_AMD

      static final int GL_3DC_X_AMD
      GL_AMD_compressed_3DC_texture - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_EXT

      static final int GL_GEOMETRY_SHADER_EXT
      GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MULTISAMPLE_EXT

      static final int GL_MULTISAMPLE_EXT
      GL_EXT_multisample, GL_EXT_multisampled_compatibility - CType: int
      See Also:
    • GL_BGRA_IMG

      static final int GL_BGRA_IMG
      GL_IMG_read_format - CType: int
      See Also:
    • GL_INT_IMAGE_BUFFER_OES

      static final int GL_INT_IMAGE_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_LINE_NV

      static final int GL_LINE_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT

      static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
      GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COVERAGE_MODULATION_NV

      static final int GL_COVERAGE_MODULATION_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES

      static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_TEXTURE_DEPTH_QCOM

      static final int GL_TEXTURE_DEPTH_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_PRIMITIVES_GENERATED_OES

      static final int GL_PRIMITIVES_GENERATED_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_LAST_VERTEX_CONVENTION_OES

      static final int GL_LAST_VERTEX_CONVENTION_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT

      static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_SMAPHS_PROGRAM_BINARY_DMP

      static final int GL_SMAPHS_PROGRAM_BINARY_DMP
      GL_DMP_program_binary - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT1_QCOM

      static final int GL_STENCIL_BUFFER_BIT1_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MIN

      static final int GL_MIN
      GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax
      Alias for: GL_MIN_EXT - CType: int
      See Also:
    • GL_MAX_FRAMEBUFFER_LAYERS_OES

      static final int GL_MAX_FRAMEBUFFER_LAYERS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_IMAGE_BUFFER_OES

      static final int GL_IMAGE_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_ATC_RGB_AMD

      static final int GL_ATC_RGB_AMD
      GL_AMD_compressed_ATC_texture - CType: int
      See Also:
    • GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES

      static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COLOR_SAMPLES_NV

      static final int GL_COLOR_SAMPLES_NV
      GL_NV_framebuffer_mixed_samples, GL_NV_multisample_coverage - CType: int
      See Also:
    • GL_COVERAGE_SAMPLES_NV

      static final int GL_COVERAGE_SAMPLES_NV
      GL_NV_multisample_coverage, GL_NV_coverage_sample - CType: int
      See Also:
    • GL_FRACTIONAL_ODD_OES

      static final int GL_FRACTIONAL_ODD_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT

      static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
      GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample - CType: int
      See Also:
    • GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES

      static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_NUM_LEVELS_QCOM

      static final int GL_TEXTURE_NUM_LEVELS_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_5x5x5_OES

      static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_RG8_SNORM

      static final int GL_RG8_SNORM
      GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 - CType: int
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

      static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
      GL_EXT_gpu_shader4, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_TESS_EVALUATION_SHADER_BIT_OES

      static final int GL_TESS_EVALUATION_SHADER_BIT_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_SAMPLE_LOCATION_NV

      static final int GL_SAMPLE_LOCATION_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT

      static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_FRAMEBUFFER_UNDEFINED_OES

      static final int GL_FRAMEBUFFER_UNDEFINED_OES
      GL_OES_surfaceless_context - CType: int
      See Also:
    • GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT

      static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_SHADER_PIXEL_LOCAL_STORAGE_EXT

      static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
      GL_EXT_shader_pixel_local_storage - CType: int
      See Also:
    • GL_MAX_VIEWPORTS_NV

      static final int GL_MAX_VIEWPORTS_NV
      GL_NV_viewport_array - CType: int
      See Also:
    • GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT

      static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_HSL_COLOR

      static final int GL_HSL_COLOR
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_HSL_COLOR_NV, GL_HSL_COLOR_KHR - CType: int
      See Also:
    • GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES

      static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_READ_FRAMEBUFFER_BINDING_NV

      static final int GL_READ_FRAMEBUFFER_BINDING_NV
      GL_NV_framebuffer_blit - CType: int
      See Also:
    • GL_TEXTURE_SPARSE_EXT

      static final int GL_TEXTURE_SPARSE_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_OES

      static final int GL_TEXTURE_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_MAX

      static final int GL_MAX
      GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax
      Alias for: GL_MAX_EXT - CType: int
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT

      static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
      GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_READ_BUFFER_EXT

      static final int GL_READ_BUFFER_EXT
      GL_EXT_multiview_draw_buffers - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG

      static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
      GL_IMG_texture_compression_pvrtc - CType: int
      See Also:
    • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES

      static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_ONE_MINUS_SRC1_ALPHA_EXT

      static final int GL_ONE_MINUS_SRC1_ALPHA_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES

      static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT

      static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV

      static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
      GL_NV_conservative_raster - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_INPUT_TYPE_EXT

      static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_LOCATION_INDEX_EXT

      static final int GL_LOCATION_INDEX_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_FLOAT_MAT3x4_NV

      static final int GL_FLOAT_MAT3x4_NV
      GL_NV_non_square_matrices - CType: int
      See Also:
    • GL_RGB16_SNORM_EXT

      static final int GL_RGB16_SNORM_EXT
      GL_EXT_texture_norm16 - CType: int
      See Also:
    • GL_RENDERBUFFER_SAMPLES_EXT

      static final int GL_RENDERBUFFER_SAMPLES_EXT
      GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_INVOCATIONS_OES

      static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES

      static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_10x8_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT

      static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT3_QCOM

      static final int GL_COLOR_BUFFER_BIT3_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES

      static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COVERAGE_BUFFERS_NV

      static final int GL_COVERAGE_BUFFERS_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_ISOLINES_EXT

      static final int GL_ISOLINES_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_SAMPLES_EXT

      static final int GL_MAX_SAMPLES_EXT
      GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample - CType: int
      See Also:
    • GL_UNSIGNED_INT_5_9_9_9_REV_APPLE

      static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
      GL_APPLE_texture_packed_float - CType: int
      See Also:
    • GL_TESS_GEN_POINT_MODE_EXT

      static final int GL_TESS_GEN_POINT_MODE_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT

      static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_RGB16_EXT

      static final int GL_RGB16_EXT
      GL_EXT_texture, GL_EXT_texture_norm16 - CType: int
      See Also:
    • GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES

      static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
      GL_OES_shader_multisample_interpolation - CType: int
      See Also:
    • GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT

      static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
      GL_EXT_shader_framebuffer_fetch - CType: int
      See Also:
    • GL_VIRTUAL_PAGE_SIZE_INDEX_EXT

      static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_SLUMINANCE_ALPHA_NV

      static final int GL_SLUMINANCE_ALPHA_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES

      static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_QUADS_EXT

      static final int GL_QUADS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_SIZE_OES

      static final int GL_TEXTURE_BUFFER_SIZE_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_MAX_PATCH_VERTICES_OES

      static final int GL_MAX_PATCH_VERTICES_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_VIEWS_OVR

      static final int GL_MAX_VIEWS_OVR
      GL_OVR_multiview - CType: int
      See Also:
    • GL_RENDERBUFFER_SAMPLES_IMG

      static final int GL_RENDERBUFFER_SAMPLES_IMG
      GL_IMG_multisampled_render_to_texture - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG

      static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
      GL_IMG_texture_compression_pvrtc - CType: int
      See Also:
    • GL_COVERAGE_ATTACHMENT_NV

      static final int GL_COVERAGE_ATTACHMENT_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_MAX_SPARSE_TEXTURE_SIZE_EXT

      static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_R8_SNORM

      static final int GL_R8_SNORM
      GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_DEPTH_BUFFER_BIT6_QCOM

      static final int GL_DEPTH_BUFFER_BIT6_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_VERTICES_OUT_OES

      static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COVERAGE_EDGE_FRAGMENTS_NV

      static final int GL_COVERAGE_EDGE_FRAGMENTS_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_TESS_GEN_SPACING_EXT

      static final int GL_TESS_GEN_SPACING_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_DRAW_FRAMEBUFFER_ANGLE

      static final int GL_DRAW_FRAMEBUFFER_ANGLE
      GL_ANGLE_framebuffer_blit - CType: int
      See Also:
    • GL_ONE_MINUS_SRC1_COLOR_EXT

      static final int GL_ONE_MINUS_SRC1_COLOR_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_TEXTURE_IMAGE_VALID_QCOM

      static final int GL_TEXTURE_IMAGE_VALID_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT

      static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_ALPHA_TEST_FUNC_QCOM

      static final int GL_ALPHA_TEST_FUNC_QCOM
      GL_QCOM_alpha_test - CType: int
      See Also:
    • GL_COLORDODGE

      static final int GL_COLORDODGE
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_COLORDODGE_NV, GL_COLORDODGE_KHR - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG

      static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
      GL_IMG_texture_compression_pvrtc2 - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_BINDING_OES

      static final int GL_TEXTURE_BUFFER_BINDING_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_TRIANGLE_STRIP_ADJACENCY_OES

      static final int GL_TRIANGLE_STRIP_ADJACENCY_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_SAMPLER_2D_ARRAY_SHADOW_NV

      static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV
      GL_NV_shadow_samplers_array - CType: int
      See Also:
    • GL_CLAMP_TO_BORDER_NV

      static final int GL_CLAMP_TO_BORDER_NV
      GL_NV_texture_border_clamp - CType: int
      See Also:
    • GL_INT_SAMPLER_BUFFER_EXT

      static final int GL_INT_SAMPLER_BUFFER_EXT
      GL_EXT_gpu_shader4, GL_EXT_texture_buffer - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_10x5_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_MAX_TEXTURE_BUFFER_SIZE_OES

      static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_VIEWPORT_SUBPIXEL_BITS_NV

      static final int GL_VIEWPORT_SUBPIXEL_BITS_NV
      GL_NV_viewport_array - CType: int
      See Also:
    • GL_DEPTH_SAMPLES_NV

      static final int GL_DEPTH_SAMPLES_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES

      static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_RGBA16_EXT

      static final int GL_RGBA16_EXT
      GL_EXT_texture, GL_EXT_texture_norm16 - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES

      static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_10x10_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED

      static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
      GL_EXT_tessellation_shader, GL_VERSION_4_4, GL_ES_VERSION_3_2, GL_OES_tessellation_shader
      Alias for: GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT2_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_TEXTURE_WIDTH_QCOM

      static final int GL_TEXTURE_WIDTH_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT4_QCOM

      static final int GL_COLOR_BUFFER_BIT4_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES

      static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_EXCLUSION

      static final int GL_EXCLUSION
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_EXCLUSION_NV, GL_EXCLUSION_KHR - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_5x5_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_TESS_CONTROL_OUTPUT_VERTICES_OES

      static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES

      static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_IMAGE_CUBE_MAP_ARRAY_EXT

      static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT7_QCOM

      static final int GL_STENCIL_BUFFER_BIT7_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT

      static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT

      static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
      GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_COVERAGE_COMPONENT4_NV

      static final int GL_COVERAGE_COMPONENT4_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_MULTIVIEW_EXT

      static final int GL_MULTIVIEW_EXT
      GL_EXT_multiview_draw_buffers - CType: int
      See Also:
    • GL_SLUMINANCE8_ALPHA8_NV

      static final int GL_SLUMINANCE8_ALPHA8_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_COLOR_EXT

      static final int GL_COLOR_EXT
      GL_EXT_discard_framebuffer - CType: int
      See Also:
    • GL_POLYGON_OFFSET_POINT_NV

      static final int GL_POLYGON_OFFSET_POINT_NV
      GL_NV_polygon_mode - CType: int
      See Also:
    • GL_CLIENT_STORAGE_BIT_EXT

      static final int GL_CLIENT_STORAGE_BIT_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_LINES_ADJACENCY_OES

      static final int GL_LINES_ADJACENCY_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT

      static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
      GL_EXT_pvrtc_sRGB - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_6x5_KHR

      static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_STENCIL_BUFFER_BIT5_QCOM

      static final int GL_STENCIL_BUFFER_BIT5_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_HSL_HUE

      static final int GL_HSL_HUE
      GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced
      Alias for: GL_HSL_HUE_NV, GL_HSL_HUE_KHR - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES

      static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT

      static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_TARGET_QCOM

      static final int GL_TEXTURE_TARGET_QCOM
      GL_QCOM_extended_get - CType: int
      See Also:
    • GL_DMP_PROGRAM_BINARY_DMP

      static final int GL_DMP_PROGRAM_BINARY_DMP
      GL_DMP_program_binary - CType: int
      See Also:
    • GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT

      static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_MAX_RASTER_SAMPLES_EXT

      static final int GL_MAX_RASTER_SAMPLES_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_COVERAGE_COMPONENT_NV

      static final int GL_COVERAGE_COMPONENT_NV
      GL_NV_coverage_sample - CType: int
      See Also:
    • GL_PATCHES_OES

      static final int GL_PATCHES_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COPY_READ_BUFFER_NV

      static final int GL_COPY_READ_BUFFER_NV
      GL_NV_copy_buffer - CType: int
      See Also:
    • GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES

      static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
      GL_OES_shader_multisample_interpolation - CType: int
      See Also:
    • GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES

      static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_TEXTURE_BORDER_COLOR_NV

      static final int GL_TEXTURE_BORDER_COLOR_NV
      GL_NV_texture_border_clamp - CType: int
      See Also:
    • GL_STENCIL_INDEX_OES

      static final int GL_STENCIL_INDEX_OES
      GL_OES_texture_stencil8 - CType: int
      See Also:
    • GL_FRAMEBUFFER_DEFAULT_LAYERS_OES

      static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_RG16_EXT

      static final int GL_RG16_EXT
      GL_EXT_texture_norm16 - CType: int
      See Also:
    • GL_DEPTH_COMPONENT16_NONLINEAR_NV

      static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV
      GL_NV_depth_nonlinear - CType: int
      See Also:
    • GL_COVERAGE_MODULATION_TABLE_SIZE_NV

      static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV
      GL_NV_framebuffer_mixed_samples - CType: int
      See Also:
    • GL_FRACTIONAL_ODD_EXT

      static final int GL_FRACTIONAL_ODD_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_LAYER_PROVOKING_VERTEX_EXT

      static final int GL_LAYER_PROVOKING_VERTEX_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_MAP_COHERENT_BIT_EXT

      static final int GL_MAP_COHERENT_BIT_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_SRC1_ALPHA_EXT

      static final int GL_SRC1_ALPHA_EXT
      GL_EXT_blend_func_extended - CType: int
      See Also:
    • GL_COLOR_BUFFER_BIT1_QCOM

      static final int GL_COLOR_BUFFER_BIT1_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_TESS_GEN_MODE_EXT

      static final int GL_TESS_GEN_MODE_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT

      static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT

      static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_BINDING_BUFFER_OES

      static final int GL_TEXTURE_BINDING_BUFFER_OES
      GL_OES_texture_buffer - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV

      static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_TEXTURE_SAMPLES_IMG

      static final int GL_TEXTURE_SAMPLES_IMG
      GL_IMG_multisampled_render_to_texture - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT

      static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_TEXTURE_USAGE_ANGLE

      static final int GL_TEXTURE_USAGE_ANGLE
      GL_ANGLE_texture_usage - CType: int
      See Also:
    • GL_GCCSO_SHADER_BINARY_FJ

      static final int GL_GCCSO_SHADER_BINARY_FJ
      GL_FJ_shader_binary_GCCSO - CType: int
      See Also:
    • GL_R16_SNORM_EXT

      static final int GL_R16_SNORM_EXT
      GL_EXT_render_snorm - CType: int
      See Also:
    • GL_MAX_SAMPLES_IMG

      static final int GL_MAX_SAMPLES_IMG
      GL_IMG_multisampled_render_to_texture - CType: int
      See Also:
    • GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES

      static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
      GL_OES_texture_storage_multisample_2d_array - CType: int
      See Also:
    • GL_PATCHES_EXT

      static final int GL_PATCHES_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_BUFFER_STORAGE_FLAGS_EXT

      static final int GL_BUFFER_STORAGE_FLAGS_EXT
      GL_EXT_buffer_storage - CType: int
      See Also:
    • GL_MAX_CLIP_DISTANCES_APPLE

      static final int GL_MAX_CLIP_DISTANCES_APPLE
      GL_APPLE_clip_distance - CType: int
      See Also:
    • GL_GEOMETRY_SHADER_OES

      static final int GL_GEOMETRY_SHADER_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_TEXTURE_BUFFER_SIZE_EXT

      static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT
      GL_EXT_texture_buffer, GL_EXT_texture_buffer_object - CType: int
      See Also:
    • GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES

      static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
      GL_OES_shader_multisample_interpolation - CType: int
      See Also:
    • GL_FRAGMENT_COVERAGE_COLOR_NV

      static final int GL_FRAGMENT_COVERAGE_COLOR_NV
      GL_NV_fragment_coverage_to_color - CType: int
      See Also:
    • GL_RG16_SNORM_EXT

      static final int GL_RG16_SNORM_EXT
      GL_EXT_render_snorm - CType: int
      See Also:
    • GL_VIRTUAL_PAGE_SIZE_Z_EXT

      static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT
      GL_EXT_sparse_texture - CType: int
      See Also:
    • GL_WRITEONLY_RENDERING_QCOM

      static final int GL_WRITEONLY_RENDERING_QCOM
      GL_QCOM_writeonly_rendering - CType: int
      See Also:
    • GL_ALPHA_TEST_REF_QCOM

      static final int GL_ALPHA_TEST_REF_QCOM
      GL_QCOM_alpha_test - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT

      static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
      GL_EXT_texture_buffer, GL_EXT_texture_buffer_object - CType: int
      See Also:
    • GL_TEXTURE_BINDING_EXTERNAL_OES

      static final int GL_TEXTURE_BINDING_EXTERNAL_OES
      GL_OES_EGL_image_external - CType: int
      See Also:
    • GL_MAX_SAMPLES_NV

      static final int GL_MAX_SAMPLES_NV
      GL_NV_framebuffer_multisample - CType: int
      See Also:
    • GL_TEXTURE_IMMUTABLE_LEVELS

      static final int GL_TEXTURE_IMMUTABLE_LEVELS
      GL_OES_texture_view, GL_VERSION_4_3, GL_ES_VERSION_3_0, GL_ARB_texture_view - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_6x5x5_OES

      static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_CPU_OPTIMIZED_QCOM

      static final int GL_CPU_OPTIMIZED_QCOM
      GL_QCOM_binning_control - CType: int
      See Also:
    • GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT

      static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
      GL_EXT_geometry_shader - CType: int
      See Also:
    • GL_SMAPHS30_PROGRAM_BINARY_DMP

      static final int GL_SMAPHS30_PROGRAM_BINARY_DMP
      GL_DMP_program_binary - CType: int
      See Also:
    • GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES

      static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
      GL_OES_texture_storage_multisample_2d_array - CType: int
      See Also:
    • GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT

      static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES

      static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_CONTEXT_RELEASE_BEHAVIOR

      static final int GL_CONTEXT_RELEASE_BEHAVIOR
      GL_VERSION_4_5, GL_KHR_context_flush_control
      Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_KHR - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES

      static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_EFFECTIVE_RASTER_SAMPLES_EXT

      static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT
      GL_EXT_raster_multisample - CType: int
      See Also:
    • GL_GEOMETRY_LINKED_INPUT_TYPE_OES

      static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES
      GL_OES_geometry_shader - CType: int
      See Also:
    • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES

      static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_QUADS_OES

      static final int GL_QUADS_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM

      static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
      GL_QCOM_binning_control - CType: int
      See Also:
    • GL_TESS_GEN_SPACING_OES

      static final int GL_TESS_GEN_SPACING_OES
      GL_OES_tessellation_shader - CType: int
      See Also:
    • GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR

      static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
      GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr - CType: int
      See Also:
    • GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT

      static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
      GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array - CType: int
      See Also:
    • GL_TEXTURE_BUFFER_EXT

      static final int GL_TEXTURE_BUFFER_EXT
      GL_EXT_texture_buffer, GL_EXT_texture_buffer_object - CType: int
      See Also:
    • GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT

      static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
      GL_EXT_tessellation_shader - CType: int
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR

      static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
      GL_OVR_multiview - CType: int
      See Also:
    • GL_COMPRESSED_RGBA_ASTC_6x6x5_OES

      static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
      GL_OES_texture_compression_astc - CType: int
      See Also:
    • GL_BINNING_CONTROL_HINT_QCOM

      static final int GL_BINNING_CONTROL_HINT_QCOM
      GL_QCOM_binning_control - CType: int
      See Also:
    • GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES

      static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
      GL_OES_texture_cube_map_array - CType: int
      See Also:
    • GL_SCREEN

      static final int GL_SCREEN
      GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: GL_SCREEN_KHR, GL_SCREEN_NV - CType: int
      See Also:
    • GL_MULTISAMPLE_BUFFER_BIT5_QCOM

      static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
      GL_QCOM_tiled_rendering - CType: int
      See Also:
    • GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV

      static final int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
      GL_NV_sample_locations - CType: int
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES

      static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
      GL_OES_texture_storage_multisample_2d_array - CType: int
      See Also:
    • GL_MALI_SHADER_BINARY_ARM

      static final int GL_MALI_SHADER_BINARY_ARM
      GL_ARM_mali_shader_binary - CType: int
      See Also:
    • GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV

      static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
      GL_NV_sRGB_formats - CType: int
      See Also:
    • GL_NVIDIA_PLATFORM_BINARY_NV

      static final int GL_NVIDIA_PLATFORM_BINARY_NV
      See Also:
  • Method Details

    • glBlendBarrier

      void glBlendBarrier()
      Entry point to C language function: void (void)
      Part of GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced
      Alias for: glBlendBarrierKHR, glBlendBarrierNV
    • glGetnUniformuiv

      void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
      Entry point to C language function: void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
      Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_ARB_robustness
      Alias for: glGetnUniformuivKHR, glGetnUniformuivARB
      Parameters:
      params - a direct or array-backed IntBuffer
    • glGetnUniformuiv

      void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
      Entry point to C language function: void (GLuint program, GLint location, GLsizei bufSize, GLuint * params)
      Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_ARB_robustness
      Alias for: glGetnUniformuivKHR, glGetnUniformuivARB
    • glEGLImageTargetTexture2DOES

      void glEGLImageTargetTexture2DOES(int target, long image)
      Entry point to C language function: void (GLenum target, GLeglImageOES image)
      Part of GL_OES_EGL_image
    • glEGLImageTargetRenderbufferStorageOES

      void glEGLImageTargetRenderbufferStorageOES(int target, long image)
      Entry point to C language function: void (GLenum target, GLeglImageOES image)
      Part of GL_OES_EGL_image
    • glEnableiOES

      void glEnableiOES(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_OES_draw_buffers_indexed
    • glDisableiOES

      void glDisableiOES(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_OES_draw_buffers_indexed
    • glBlendEquationiOES

      void glBlendEquationiOES(int buf, int mode)
      Entry point to C language function: void (GLuint buf, GLenum mode)
      Part of GL_OES_draw_buffers_indexed
    • glBlendEquationSeparateiOES

      void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha)
      Entry point to C language function: void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
      Part of GL_OES_draw_buffers_indexed
    • glBlendFunciOES

      void glBlendFunciOES(int buf, int src, int dst)
      Entry point to C language function: void (GLuint buf, GLenum src, GLenum dst)
      Part of GL_OES_draw_buffers_indexed
    • glBlendFuncSeparateiOES

      void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
      Entry point to C language function: void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
      Part of GL_OES_draw_buffers_indexed
    • glColorMaskiOES

      void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a)
      Entry point to C language function: void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
      Part of GL_OES_draw_buffers_indexed
    • glIsEnablediOES

      boolean glIsEnablediOES(int target, int index)
      Entry point to C language function: GLboolean (GLenum target, GLuint index)
      Part of GL_OES_draw_buffers_indexed
    • glDrawElementsBaseVertexOES

      void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
      Part of GL_OES_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glDrawRangeElementsBaseVertexOES

      void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
      Entry point to C language function: void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
      Part of GL_OES_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glDrawElementsInstancedBaseVertexOES

      void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
      Part of GL_OES_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glMultiDrawElementsBaseVertexOES

      void glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex)
      Entry point to C language function: void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
      Part of GL_OES_draw_elements_base_vertex
      Parameters:
      count - a direct or array-backed IntBuffer
      indices - a direct or array-backed PointerBuffer
      basevertex - a direct or array-backed IntBuffer
    • glMultiDrawElementsBaseVertexOES

      void glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
      Entry point to C language function: void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
      Part of GL_OES_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed PointerBuffer
    • glFramebufferTextureOES

      void glFramebufferTextureOES(int target, int attachment, int texture, int level)
      Entry point to C language function: void (GLenum target, GLenum attachment, GLuint texture, GLint level)
      Part of GL_OES_geometry_shader
    • glPrimitiveBoundingBoxOES

      void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
      Entry point to C language function: void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
      Part of GL_OES_primitive_bounding_box
    • glMinSampleShadingOES

      void glMinSampleShadingOES(float value)
      Entry point to C language function: void (GLfloat value)
      Part of GL_OES_sample_shading
    • glPatchParameteriOES

      void glPatchParameteriOES(int pname, int value)
      Entry point to C language function: void (GLenum pname, GLint value)
      Part of GL_OES_tessellation_shader
    • glTexBufferOES

      void glTexBufferOES(int target, int internalformat, int buffer)
      Entry point to C language function: void (GLenum target, GLenum internalformat, GLuint buffer)
      Part of GL_OES_texture_buffer
    • glTexBufferRangeOES

      void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size)
      Entry point to C language function: void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
      Part of GL_OES_texture_buffer
    • glTexStorage3DMultisampleOES

      void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
      Entry point to C language function: void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
      Part of GL_OES_texture_storage_multisample_2d_array
    • glTextureView

      void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
      Entry point to C language function: void (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
      Part of GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view
      Alias for: glTextureViewOES, glTextureViewEXT
    • glBindVertexArrayOES

      void glBindVertexArrayOES(int array)
      Entry point to C language function: void (GLuint array)
      Part of GL_OES_vertex_array_object
    • glDeleteVertexArraysOES

      void glDeleteVertexArraysOES(int n, IntBuffer arrays)
      Entry point to C language function: void (GLsizei n, const GLuint * arrays)
      Part of GL_OES_vertex_array_object
      Parameters:
      arrays - a direct or array-backed IntBuffer
    • glDeleteVertexArraysOES

      void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
      Entry point to C language function: void (GLsizei n, const GLuint * arrays)
      Part of GL_OES_vertex_array_object
    • glGenVertexArraysOES

      void glGenVertexArraysOES(int n, IntBuffer arrays)
      Entry point to C language function: void (GLsizei n, GLuint * arrays)
      Part of GL_OES_vertex_array_object
      Parameters:
      arrays - a direct or array-backed IntBuffer
    • glGenVertexArraysOES

      void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
      Entry point to C language function: void (GLsizei n, GLuint * arrays)
      Part of GL_OES_vertex_array_object
    • glIsVertexArrayOES

      boolean glIsVertexArrayOES(int array)
      Entry point to C language function: GLboolean (GLuint array)
      Part of GL_OES_vertex_array_object
    • glBlitFramebufferANGLE

      void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
      Entry point to C language function: void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
      Part of GL_ANGLE_framebuffer_blit
    • glDrawArraysInstancedANGLE

      void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount)
      Entry point to C language function: void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
      Part of GL_ANGLE_instanced_arrays
    • glDrawElementsInstancedANGLE

      void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
      Part of GL_ANGLE_instanced_arrays
      Parameters:
      indices - a direct or array-backed Buffer
    • glVertexAttribDivisorANGLE

      void glVertexAttribDivisorANGLE(int index, int divisor)
      Entry point to C language function: void (GLuint index, GLuint divisor)
      Part of GL_ANGLE_instanced_arrays
    • glGetTranslatedShaderSourceANGLE

      void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source)
      Entry point to C language function: void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
      Part of GL_ANGLE_translated_shader_source
      Parameters:
      length - a direct or array-backed IntBuffer
      source - a direct or array-backed ByteBuffer
    • glGetTranslatedShaderSourceANGLE

      void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset)
      Entry point to C language function: void (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
      Part of GL_ANGLE_translated_shader_source
    • glCopyTextureLevelsAPPLE

      void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
      Entry point to C language function: void (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
      Part of GL_APPLE_copy_texture_levels
    • glResolveMultisampleFramebuffer

      void glResolveMultisampleFramebuffer()
      Entry point to C language function: void (void)
      Part of GL_APPLE_framebuffer_multisample
      Alias for: glResolveMultisampleFramebufferAPPLE
    • glBindFragDataLocationIndexedEXT

      void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name)
      Entry point to C language function: void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
      Part of GL_EXT_blend_func_extended
      Parameters:
      name - a direct or array-backed ByteBuffer
    • glBindFragDataLocationIndexedEXT

      void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset)
      Entry point to C language function: void (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
      Part of GL_EXT_blend_func_extended
    • glBindFragDataLocationEXT

      void glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
      Entry point to C language function: void (GLuint program, GLuint color, const GLchar * name)
      Part of GL_EXT_gpu_shader4, GL_EXT_blend_func_extended
      Parameters:
      name - a direct or array-backed ByteBuffer
    • glBindFragDataLocationEXT

      void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
      Entry point to C language function: void (GLuint program, GLuint color, const GLchar * name)
      Part of GL_EXT_gpu_shader4, GL_EXT_blend_func_extended
    • glGetProgramResourceLocationIndexEXT

      int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name)
      Entry point to C language function: GLint (GLuint program, GLenum programInterface, const GLchar * name)
      Part of GL_EXT_blend_func_extended
      Parameters:
      name - a direct or array-backed ByteBuffer
    • glGetProgramResourceLocationIndexEXT

      int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset)
      Entry point to C language function: GLint (GLuint program, GLenum programInterface, const GLchar * name)
      Part of GL_EXT_blend_func_extended
    • glGetFragDataIndexEXT

      int glGetFragDataIndexEXT(int program, ByteBuffer name)
      Entry point to C language function: GLint (GLuint program, const GLchar * name)
      Part of GL_EXT_blend_func_extended
      Parameters:
      name - a direct or array-backed ByteBuffer
    • glGetFragDataIndexEXT

      int glGetFragDataIndexEXT(int program, byte[] name, int name_offset)
      Entry point to C language function: GLint (GLuint program, const GLchar * name)
      Part of GL_EXT_blend_func_extended
    • glBufferStorageEXT

      void glBufferStorageEXT(int target, long size, Buffer data, int flags)
      Entry point to C language function: void (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
      Part of GL_EXT_buffer_storage
      Parameters:
      data - a direct or array-backed Buffer
    • glDiscardFramebufferEXT

      void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
      Entry point to C language function: void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
      Part of GL_EXT_discard_framebuffer
      Parameters:
      attachments - a direct or array-backed IntBuffer
    • glDiscardFramebufferEXT

      void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
      Entry point to C language function: void (GLenum target, GLsizei numAttachments, const GLenum * attachments)
      Part of GL_EXT_discard_framebuffer
    • glEnableiEXT

      void glEnableiEXT(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_EXT_draw_buffers_indexed
    • glDisableiEXT

      void glDisableiEXT(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_EXT_draw_buffers_indexed
    • glBlendEquationiEXT

      void glBlendEquationiEXT(int buf, int mode)
      Entry point to C language function: void (GLuint buf, GLenum mode)
      Part of GL_EXT_draw_buffers_indexed
    • glBlendEquationSeparateiEXT

      void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha)
      Entry point to C language function: void (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
      Part of GL_EXT_draw_buffers_indexed
    • glBlendFunciEXT

      void glBlendFunciEXT(int buf, int src, int dst)
      Entry point to C language function: void (GLuint buf, GLenum src, GLenum dst)
      Part of GL_EXT_draw_buffers_indexed
    • glBlendFuncSeparateiEXT

      void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
      Entry point to C language function: void (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
      Part of GL_EXT_draw_buffers_indexed
    • glColorMaskiEXT

      void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a)
      Entry point to C language function: void (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
      Part of GL_EXT_draw_buffers_indexed
    • glIsEnablediEXT

      boolean glIsEnablediEXT(int target, int index)
      Entry point to C language function: GLboolean (GLenum target, GLuint index)
      Part of GL_EXT_draw_buffers_indexed
    • glDrawElementsBaseVertexEXT

      void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
      Part of GL_EXT_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glDrawRangeElementsBaseVertexEXT

      void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
      Entry point to C language function: void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
      Part of GL_EXT_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glDrawElementsInstancedBaseVertexEXT

      void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
      Part of GL_EXT_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed Buffer
    • glMultiDrawElementsBaseVertexEXT

      void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, IntBuffer basevertex)
      Entry point to C language function: void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
      Part of GL_EXT_draw_elements_base_vertex
      Parameters:
      count - a direct or array-backed IntBuffer
      indices - a direct or array-backed PointerBuffer
      basevertex - a direct or array-backed IntBuffer
    • glMultiDrawElementsBaseVertexEXT

      void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, com.jogamp.common.nio.PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
      Entry point to C language function: void (GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
      Part of GL_EXT_draw_elements_base_vertex
      Parameters:
      indices - a direct or array-backed PointerBuffer
    • glFramebufferTextureEXT

      void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
      Entry point to C language function: void (GLenum target, GLenum attachment, GLuint texture, GLint level)
      Part of GL_NV_geometry_program4, GL_EXT_geometry_shader
    • glVertexAttribDivisor

      void glVertexAttribDivisor(int index, int divisor)
      Entry point to C language function: void (GLuint index, GLuint divisor)
      Part of GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_ANGLE_instanced_arrays, GL_EXT_instanced_arrays, GL_ARB_instanced_arrays
      Alias for: glVertexAttribDivisorNV, glVertexAttribDivisorANGLE, glVertexAttribDivisorEXT, glVertexAttribDivisorARB
    • glMultiDrawArraysIndirectEXT

      void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride)
      Entry point to C language function: void (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
      Part of GL_EXT_multi_draw_indirect
      Parameters:
      indirect - a direct or array-backed Buffer
    • glMultiDrawElementsIndirectEXT

      void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride)
      Entry point to C language function: void (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
      Part of GL_EXT_multi_draw_indirect
      Parameters:
      indirect - a direct or array-backed Buffer
    • glRenderbufferStorageMultisampleEXT

      void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
      Entry point to C language function: void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
      Part of GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample
    • glFramebufferTexture2DMultisampleEXT

      void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples)
      Entry point to C language function: void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
      Part of GL_EXT_multisampled_render_to_texture
    • glReadBufferIndexedEXT

      void glReadBufferIndexedEXT(int src, int index)
      Entry point to C language function: void (GLenum src, GLint index)
      Part of GL_EXT_multiview_draw_buffers
    • glDrawBuffersIndexedEXT

      void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices)
      Entry point to C language function: void (GLint n, const GLenum * location, const GLint * indices)
      Part of GL_EXT_multiview_draw_buffers
      Parameters:
      location - a direct or array-backed IntBuffer
      indices - a direct or array-backed IntBuffer
    • glDrawBuffersIndexedEXT

      void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset)
      Entry point to C language function: void (GLint n, const GLenum * location, const GLint * indices)
      Part of GL_EXT_multiview_draw_buffers
    • glGetIntegeri_vEXT

      void glGetIntegeri_vEXT(int target, int index, IntBuffer data)
      Entry point to C language function: void (GLenum target, GLuint index, GLint * data)
      Part of GL_EXT_multiview_draw_buffers
      Parameters:
      data - a direct or array-backed IntBuffer
    • glGetIntegeri_vEXT

      void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset)
      Entry point to C language function: void (GLenum target, GLuint index, GLint * data)
      Part of GL_EXT_multiview_draw_buffers
    • glPrimitiveBoundingBoxEXT

      void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
      Entry point to C language function: void (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
      Part of GL_EXT_primitive_bounding_box
    • glRasterSamplesEXT

      void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
      Entry point to C language function: void (GLuint samples, GLboolean fixedsamplelocations)
      Part of GL_EXT_raster_multisample
    • glTexPageCommitmentEXT

      void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
      Entry point to C language function: void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
      Part of GL_EXT_sparse_texture
    • glPatchParameteriEXT

      void glPatchParameteriEXT(int pname, int value)
      Entry point to C language function: void (GLenum pname, GLint value)
      Part of GL_EXT_tessellation_shader
    • glTexBufferEXT

      void glTexBufferEXT(int target, int internalformat, int buffer)
      Entry point to C language function: void (GLenum target, GLenum internalformat, GLuint buffer)
      Part of GL_EXT_texture_buffer, GL_EXT_texture_buffer_object
    • glTexBufferRangeEXT

      void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size)
      Entry point to C language function: void (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
      Part of GL_EXT_texture_buffer
    • glRenderbufferStorageMultisampleIMG

      void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
      Entry point to C language function: void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
      Part of GL_IMG_multisampled_render_to_texture
    • glFramebufferTexture2DMultisampleIMG

      void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
      Entry point to C language function: void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
      Part of GL_IMG_multisampled_render_to_texture
    • glBeginConditionalRender

      void glBeginConditionalRender(int id, int mode)
      Entry point to C language function: void (GLuint id, GLenum mode)
      Part of GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: glBeginConditionalRenderNV
    • glEndConditionalRender

      void glEndConditionalRender()
      Entry point to C language function: void (void)
      Part of GL_VERSION_3_0, GL_NV_conditional_render
      Alias for: glEndConditionalRenderNV
    • glSubpixelPrecisionBiasNV

      void glSubpixelPrecisionBiasNV(int xbits, int ybits)
      Entry point to C language function: void (GLuint xbits, GLuint ybits)
      Part of GL_NV_conservative_raster
    • glCopyBufferSubDataNV

      void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
      Entry point to C language function: void (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
      Part of GL_NV_copy_buffer
    • glCoverageMaskNV

      void glCoverageMaskNV(boolean mask)
      Entry point to C language function: void (GLboolean mask)
      Part of GL_NV_coverage_sample
    • glCoverageOperationNV

      void glCoverageOperationNV(int operation)
      Entry point to C language function: void (GLenum operation)
      Part of GL_NV_coverage_sample
    • glDrawArraysInstancedNV

      void glDrawArraysInstancedNV(int mode, int first, int count, int primcount)
      Entry point to C language function: void (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
      Part of GL_NV_draw_instanced
    • glDrawElementsInstancedNV

      void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
      Part of GL_NV_draw_instanced
      Parameters:
      indices - a direct or array-backed Buffer
    • glFragmentCoverageColorNV

      void glFragmentCoverageColorNV(int color)
      Entry point to C language function: void (GLuint color)
      Part of GL_NV_fragment_coverage_to_color
    • glBlitFramebufferNV

      void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
      Entry point to C language function: void (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
      Part of GL_NV_framebuffer_blit
    • glCoverageModulationTableNV

      void glCoverageModulationTableNV(int n, FloatBuffer v)
      Entry point to C language function: void (GLsizei n, const GLfloat * v)
      Part of GL_NV_framebuffer_mixed_samples
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glCoverageModulationTableNV

      void glCoverageModulationTableNV(int n, float[] v, int v_offset)
      Entry point to C language function: void (GLsizei n, const GLfloat * v)
      Part of GL_NV_framebuffer_mixed_samples
    • glGetCoverageModulationTableNV

      void glGetCoverageModulationTableNV(int bufsize, FloatBuffer v)
      Entry point to C language function: void (GLsizei bufsize, GLfloat * v)
      Part of GL_NV_framebuffer_mixed_samples
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glGetCoverageModulationTableNV

      void glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset)
      Entry point to C language function: void (GLsizei bufsize, GLfloat * v)
      Part of GL_NV_framebuffer_mixed_samples
    • glCoverageModulationNV

      void glCoverageModulationNV(int components)
      Entry point to C language function: void (GLenum components)
      Part of GL_NV_framebuffer_mixed_samples
    • glRenderbufferStorageMultisampleNV

      void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height)
      Entry point to C language function: void (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
      Part of GL_NV_framebuffer_multisample
    • glVertexAttribDivisorNV

      void glVertexAttribDivisorNV(int index, int divisor)
      Entry point to C language function: void (GLuint index, GLuint divisor)
      Part of GL_NV_instanced_arrays
    • glUniformMatrix2x3fvNV

      void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix2x3fvNV

      void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glUniformMatrix3x2fvNV

      void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix3x2fvNV

      void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glUniformMatrix2x4fvNV

      void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix2x4fvNV

      void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glUniformMatrix4x2fvNV

      void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix4x2fvNV

      void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glUniformMatrix3x4fvNV

      void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix3x4fvNV

      void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glUniformMatrix4x3fvNV

      void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
      Parameters:
      value - a direct or array-backed FloatBuffer
    • glUniformMatrix4x3fvNV

      void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
      Entry point to C language function: void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
      Part of GL_NV_non_square_matrices
    • glPolygonModeNV

      void glPolygonModeNV(int face, int mode)
      Entry point to C language function: void (GLenum face, GLenum mode)
      Part of GL_NV_polygon_mode
    • glReadBufferNV

      void glReadBufferNV(int mode)
      Entry point to C language function: void (GLenum mode)
      Part of GL_NV_read_buffer
    • glFramebufferSampleLocationsfvNV

      void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
      Entry point to C language function: void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
      Part of GL_NV_sample_locations
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glFramebufferSampleLocationsfvNV

      void glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset)
      Entry point to C language function: void (GLenum target, GLuint start, GLsizei count, const GLfloat * v)
      Part of GL_NV_sample_locations
    • glNamedFramebufferSampleLocationsfvNV

      void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
      Entry point to C language function: void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
      Part of GL_NV_sample_locations
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glNamedFramebufferSampleLocationsfvNV

      void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset)
      Entry point to C language function: void (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
      Part of GL_NV_sample_locations
    • glResolveDepthValuesNV

      void glResolveDepthValuesNV()
      Entry point to C language function: void (void)
      Part of GL_NV_sample_locations
    • glViewportArrayvNV

      void glViewportArrayvNV(int first, int count, FloatBuffer v)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLfloat * v)
      Part of GL_NV_viewport_array
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glViewportArrayvNV

      void glViewportArrayvNV(int first, int count, float[] v, int v_offset)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLfloat * v)
      Part of GL_NV_viewport_array
    • glViewportIndexedfNV

      void glViewportIndexedfNV(int index, float x, float y, float w, float h)
      Entry point to C language function: void (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
      Part of GL_NV_viewport_array
    • glViewportIndexedfvNV

      void glViewportIndexedfvNV(int index, FloatBuffer v)
      Entry point to C language function: void (GLuint index, const GLfloat * v)
      Part of GL_NV_viewport_array
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glViewportIndexedfvNV

      void glViewportIndexedfvNV(int index, float[] v, int v_offset)
      Entry point to C language function: void (GLuint index, const GLfloat * v)
      Part of GL_NV_viewport_array
    • glScissorArrayvNV

      void glScissorArrayvNV(int first, int count, IntBuffer v)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLint * v)
      Part of GL_NV_viewport_array
      Parameters:
      v - a direct or array-backed IntBuffer
    • glScissorArrayvNV

      void glScissorArrayvNV(int first, int count, int[] v, int v_offset)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLint * v)
      Part of GL_NV_viewport_array
    • glScissorIndexedNV

      void glScissorIndexedNV(int index, int left, int bottom, int width, int height)
      Entry point to C language function: void (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
      Part of GL_NV_viewport_array
    • glScissorIndexedvNV

      void glScissorIndexedvNV(int index, IntBuffer v)
      Entry point to C language function: void (GLuint index, const GLint * v)
      Part of GL_NV_viewport_array
      Parameters:
      v - a direct or array-backed IntBuffer
    • glScissorIndexedvNV

      void glScissorIndexedvNV(int index, int[] v, int v_offset)
      Entry point to C language function: void (GLuint index, const GLint * v)
      Part of GL_NV_viewport_array
    • glDepthRangeArrayfvNV

      void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLfloat * v)
      Part of GL_NV_viewport_array
      Parameters:
      v - a direct or array-backed FloatBuffer
    • glDepthRangeArrayfvNV

      void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset)
      Entry point to C language function: void (GLuint first, GLsizei count, const GLfloat * v)
      Part of GL_NV_viewport_array
    • glDepthRangeIndexedfNV

      void glDepthRangeIndexedfNV(int index, float n, float f)
      Entry point to C language function: void (GLuint index, GLfloat n, GLfloat f)
      Part of GL_NV_viewport_array
    • glGetFloati_vNV

      void glGetFloati_vNV(int target, int index, FloatBuffer data)
      Entry point to C language function: void (GLenum target, GLuint index, GLfloat * data)
      Part of GL_NV_viewport_array
      Parameters:
      data - a direct or array-backed FloatBuffer
    • glGetFloati_vNV

      void glGetFloati_vNV(int target, int index, float[] data, int data_offset)
      Entry point to C language function: void (GLenum target, GLuint index, GLfloat * data)
      Part of GL_NV_viewport_array
    • glEnableiNV

      void glEnableiNV(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_NV_viewport_array
    • glDisableiNV

      void glDisableiNV(int target, int index)
      Entry point to C language function: void (GLenum target, GLuint index)
      Part of GL_NV_viewport_array
    • glIsEnablediNV

      boolean glIsEnablediNV(int target, int index)
      Entry point to C language function: GLboolean (GLenum target, GLuint index)
      Part of GL_NV_viewport_array
    • glFramebufferTextureMultiviewOVR

      void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
      Entry point to C language function: void (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
      Part of GL_OVR_multiview
    • glAlphaFuncQCOM

      void glAlphaFuncQCOM(int func, float ref)
      Entry point to C language function: void (GLenum func, GLclampf ref)
      Part of GL_QCOM_alpha_test
    • glGetDriverControlsQCOM

      void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
      Entry point to C language function: void (GLint * num, GLsizei size, GLuint * driverControls)
      Part of GL_QCOM_driver_control
      Parameters:
      num - a direct or array-backed IntBuffer
      driverControls - a direct or array-backed IntBuffer
    • glGetDriverControlsQCOM

      void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
      Entry point to C language function: void (GLint * num, GLsizei size, GLuint * driverControls)
      Part of GL_QCOM_driver_control
    • glGetDriverControlStringQCOM

      void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
      Entry point to C language function: void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
      Part of GL_QCOM_driver_control
      Parameters:
      length - a direct or array-backed IntBuffer
      driverControlString - a direct or array-backed ByteBuffer
    • glGetDriverControlStringQCOM

      void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
      Entry point to C language function: void (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
      Part of GL_QCOM_driver_control
    • glEnableDriverControlQCOM

      void glEnableDriverControlQCOM(int driverControl)
      Entry point to C language function: void (GLuint driverControl)
      Part of GL_QCOM_driver_control
    • glDisableDriverControlQCOM

      void glDisableDriverControlQCOM(int driverControl)
      Entry point to C language function: void (GLuint driverControl)
      Part of GL_QCOM_driver_control
    • glExtGetTexturesQCOM

      void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
      Entry point to C language function: void (GLuint * textures, GLint maxTextures, GLint * numTextures)
      Part of GL_QCOM_extended_get
      Parameters:
      textures - a direct or array-backed IntBuffer
      numTextures - a direct or array-backed IntBuffer
    • glExtGetTexturesQCOM

      void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
      Entry point to C language function: void (GLuint * textures, GLint maxTextures, GLint * numTextures)
      Part of GL_QCOM_extended_get
    • glExtGetBuffersQCOM

      void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
      Entry point to C language function: void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
      Part of GL_QCOM_extended_get
      Parameters:
      buffers - a direct or array-backed IntBuffer
      numBuffers - a direct or array-backed IntBuffer
    • glExtGetBuffersQCOM

      void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
      Entry point to C language function: void (GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
      Part of GL_QCOM_extended_get
    • glExtGetRenderbuffersQCOM

      void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
      Entry point to C language function: void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
      Part of GL_QCOM_extended_get
      Parameters:
      renderbuffers - a direct or array-backed IntBuffer
      numRenderbuffers - a direct or array-backed IntBuffer
    • glExtGetRenderbuffersQCOM

      void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
      Entry point to C language function: void (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
      Part of GL_QCOM_extended_get
    • glExtGetFramebuffersQCOM

      void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
      Entry point to C language function: void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
      Part of GL_QCOM_extended_get
      Parameters:
      framebuffers - a direct or array-backed IntBuffer
      numFramebuffers - a direct or array-backed IntBuffer
    • glExtGetFramebuffersQCOM

      void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
      Entry point to C language function: void (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
      Part of GL_QCOM_extended_get
    • glExtGetTexLevelParameterivQCOM

      void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
      Entry point to C language function: void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
      Part of GL_QCOM_extended_get
      Parameters:
      params - a direct or array-backed IntBuffer
    • glExtGetTexLevelParameterivQCOM

      void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
      Entry point to C language function: void (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
      Part of GL_QCOM_extended_get
    • glExtTexObjectStateOverrideiQCOM

      void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
      Entry point to C language function: void (GLenum target, GLenum pname, GLint param)
      Part of GL_QCOM_extended_get
    • glExtGetTexSubImageQCOM

      void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
      Entry point to C language function: void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
      Part of GL_QCOM_extended_get
      Parameters:
      texels - a direct or array-backed Buffer
    • glExtGetBufferPointervQCOM

      void glExtGetBufferPointervQCOM(int target, com.jogamp.common.nio.PointerBuffer params)
      Entry point to C language function: void (GLenum target, void * * params)
      Part of GL_QCOM_extended_get
      Parameters:
      params - a direct only PointerBuffer
    • glExtGetShadersQCOM

      void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
      Entry point to C language function: void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
      Part of GL_QCOM_extended_get2
      Parameters:
      shaders - a direct or array-backed IntBuffer
      numShaders - a direct or array-backed IntBuffer
    • glExtGetShadersQCOM

      void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
      Entry point to C language function: void (GLuint * shaders, GLint maxShaders, GLint * numShaders)
      Part of GL_QCOM_extended_get2
    • glExtGetProgramsQCOM

      void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
      Entry point to C language function: void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
      Part of GL_QCOM_extended_get2
      Parameters:
      programs - a direct or array-backed IntBuffer
      numPrograms - a direct or array-backed IntBuffer
    • glExtGetProgramsQCOM

      void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
      Entry point to C language function: void (GLuint * programs, GLint maxPrograms, GLint * numPrograms)
      Part of GL_QCOM_extended_get2
    • glExtIsProgramBinaryQCOM

      boolean glExtIsProgramBinaryQCOM(int program)
      Entry point to C language function: GLboolean (GLuint program)
      Part of GL_QCOM_extended_get2
    • glExtGetProgramBinarySourceQCOM

      void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
      Entry point to C language function: void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
      Part of GL_QCOM_extended_get2
      Parameters:
      source - a direct or array-backed ByteBuffer
      length - a direct or array-backed IntBuffer
    • glExtGetProgramBinarySourceQCOM

      void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
      Entry point to C language function: void (GLuint program, GLenum shadertype, GLchar * source, GLint * length)
      Part of GL_QCOM_extended_get2
    • glStartTilingQCOM

      void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
      Entry point to C language function: void (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
      Part of GL_QCOM_tiled_rendering
    • glEndTilingQCOM

      void glEndTilingQCOM(int preserveMask)
      Entry point to C language function: void (GLbitfield preserveMask)
      Part of GL_QCOM_tiled_rendering
    • glDrawElements

      void glDrawElements(int mode, int count, int type, Buffer indices)
      Entry point to C language function: void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
      Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0
      Parameters:
      indices - a direct or array-backed Buffer
    • glVertexAttribPointer

      void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
      Entry point to C language function: void (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
      Part of GL_ES_VERSION_2_0, GL_VERSION_2_0
      Parameters:
      ptr - a direct only Buffer